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DEFCTRLS.INI
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INI File
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1998-11-27
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110KB
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4,430 lines
/****************************************************************************
*
* Retrocade Controller Configuration - Initialization file v1.0
* Modified: 9/7/98
*
* Purpose: This is the .ini file that Retrocade reads in for it's controller
* configuration. This file sets the default controller settings for
* various game functions, specifies the individual control defaults
* for each game, and defines several controller "sets". Those sets
* can then be quickly selected from within the Retrocade program
* itself to switch to V-Stick control, the MAME-style settings,
* etc. This file can be modified by the end-user, but you should
* be sure to make a backup copy first!
*
***************************************************************************/
/* Control system documentation */
;
; Setting classes - There are three classes of controller settings:
;
; o "bin_" indicates a binary state controller. This means something that
; only has two states such as a button, trigger, two-way switch, etc.
;
; o "ana_" is an analog controller, which means there is more than two
; states. This is for analog joysticks (where the position of the stick
; is used directly, not just which direction it's been moved in), and
; games that used customized consoles (flightsticks, the Star Wars
; controller, etc).
;
; o "bal_" means a ballistic controller such as a trackball or spinner of
; some sort.
;
; These prefixes apply both to the name for a controller entry (aka the right
; side of the equals sign, or rvalue), as well as to the names of controller
; settings (aka the left side of the equals sign, or lvalue). So if a
; controller setting is "bin_left" then that means it can only have a "bin_"
; setting of some sort. Using an analog or ballistic setting value such as
; "bal_wingman_spinner" has undefined behavior, and is not recommended.
;
;
; The following is a list of valid controller settings. It is for reference
; only, do NOT uncomment any of these lines!
;
; Allowable keyboard settings -
;
; bin_key_f1
; bin_key_f2
; bin_key_f3
; bin_key_f4
; bin_key_f5
; bin_key_f6
; bin_key_f7
; bin_key_f8
; bin_key_f9
; bin_key_f10
; bin_key_f11
; bin_key_f12
; bin_key_printscreen
; bin_key_scrollock
; bin_key_pause
; bin_key_tilde
; bin_key_1
; bin_key_2
; bin_key_3
; bin_key_4
; bin_key_5
; bin_key_6
; bin_key_7
; bin_key_8
; bin_key_9
; bin_key_0
; bin_key_minus
; bin_key_equals
; bin_key_backslash
; bin_key_backspace
; bin_key_insert
; bin_key_home
; bin_key_pageup
; bin_key_numlock
; bin_key_padslash
; bin_key_padasterisk
; bin_key_padminus
; bin_key_tab
; bin_key_q
; bin_key_w
; bin_key_e
; bin_key_r
; bin_key_t
; bin_key_y
; bin_key_u
; bin_key_i
; bin_key_o
; bin_key_p
; bin_key_leftbracket
; bin_key_rightbracket
; bin_key_enter
; bin_key_delete
; bin_key_end
; bin_key_pagedown
; bin_key_pad7
; bin_key_pad8
; bin_key_pad9
; bin_key_padplus
; bin_key_capslock
; bin_key_a
; bin_key_s
; bin_key_d
; bin_key_f
; bin_key_g
; bin_key_h
; bin_key_j
; bin_key_k
; bin_key_l
; bin_key_semicolon
; bin_key_quote
; bin_key_pad4
; bin_key_pad5
; bin_key_pad6
; bin_key_leftshift
; bin_key_z
; bin_key_x
; bin_key_c
; bin_key_v
; bin_key_b
; bin_key_n
; bin_key_m
; bin_key_comma
; bin_key_period
; bin_key_slash
; bin_key_rightshift
; bin_key_uparrow
; bin_key_pad1
; bin_key_pad2
; bin_key_pad3
; bin_key_padenter
; bin_key_leftctrl
; bin_key_leftalt
; bin_key_spacebar
; bin_key_rightalt
; bin_key_rightctrl
; bin_key_leftarrow
; bin_key_downarrow
; bin_key_rightarrow
; bin_key_pad0
; bin_key_padperiod
;
; Allowable analog and non-analog joystick settings -
; This is the standard sort of joystick one sticks in game port on a PC.
; Joystick "A" and joystick "B" are distinguished, but some joysticks use
; both pots to add extra functionality (such as the Microsoft Sidewinder).
; The default settings in this file do NOT reflect such specialized sticks.
; NOTE: Not all joysticks are analog.
;
; ana_joystick_ax
; ana_joystick_ay
; ana_joystick_bx
; ana_joystick_by
; bin_joystick_aleft
; bin_joystick_aright
; bin_joystick_aup
; bin_joystick_adown
; bin_joystick_abutton1
; bin_joystick_abutton2
; bin_joystick_bleft
; bin_joystick_bright
; bin_joystick_bup
; bin_joystick_bdown
; bin_joystick_bbutton1
; bin_joystick_bbutton2
;
; Allowable Wingman Warrior settings -
;
; bin_wingman_north
; bin_wingman_south
; bin_wingman_east
; bin_wingman_west
; bin_wingman_top
; bin_wingman_thumb
; bin_wingman_trigger
; bin_wingman_middle
; bin_wingman_joyleft
; bin_wingman_joyright
; bin_wingman_joyup
; bin_wingman_joydown
; bin_wingman_spinner_left
; bin_wingman_spinner_right
; ana_wingman_joyx
; ana_wingman_joyy
; bal_wingman_spinner
;
; Allowable Microsoft Sidewinder Gamepad settings -
; (Note: Each gamepad is denoted by number, so these control values are valid
; from bin_sw1_* to bin_sw4_* for Gamepad #1, #2, etc)
;
; bin_sw1_up
; bin_sw1_down
; bin_sw1_right
; bin_sw1_left
; bin_sw1_a
; bin_sw1_b
; bin_sw1_c
; bin_sw1_x
; bin_sw1_y
; bin_sw1_z
; bin_sw1_leftfinger
; bin_sw1_rightfinger
; bin_sw1_start
; bin_sw1_m
;
;
; Allowable mouse settings -
;
; bin_mouse_leftbutton
; bin_mouse_rightbutton
; bin_mouse_middlebutton
; ana_mouse_joyx
; ana_mouse_joyy
; bal_mouse_ballisticsx
; bal_mouse_ballisticsy
; Controller Setting Syntax -
;
; The majority of the controller settings are done through simple assignment
; statements, using an equals sign. You assign a specific control for a
; game with one or more valid controller values, or a previously defined
; macro. For example:
;
; bin_coin=(bin_key_3)
;
; specifies that the '3' key on the keyboard is assigned to the coin-up
; control. Hitting '3' then adds credit to the game. You can specify more
; than one value after the equals sign, as long as they are seperated by
; commas. You can also assign one or more controller values to a variable
; (I.E. something that is not a control name in a game or a controller
; setting), and then use that variable (aka macro) as a valid control setting.
; For example:
;
; retro_coin=(bin_key_3, bin_key_f3, bin_key_c)
; bin_coin=(retro_coin)
;
; This creates a macro called 'retro_coin' that represents three different
; valid inputs. Assigning that macro to the 'bin_coin' control then means
; that a user can hit the '3', F3, or 'c' key on their keyboard to add
; a credit to the game.
;
; Game Controller Structure -
;
; The structure of the settings for a game is pretty simple. You have a
; bracketed assignment which indicates which game the settings are for,
; followed by one or more sets of controls inside braces. Each set of controls
; is labeled with a name. For example:
;
; [game="Example"]
; {
; [config="Default"]
; {
; bin_foo=(bin_key_spacebar)
; }
; }
;
; This defines the controls for a game called Example. It contains a single
; control set definition called Default, which defines the 'foo' controller
; as being the space bar.
; There is no limit on the number of configuration sets a game may have.
; All configuration sets and game names must be inside quotes.
/****************************************************************************
*
* Retrocade Default Controller Macros -
*
* These are the default macro definitions for standard controller functions
* in Retrocade. Changing these defaults will affect the majority of games
* emulated by Retrocade. Not all game settings use these definitions.
*
* Note that with the two player macros, the first player is always given
* the option of best controls (I.E. the Wingman Warrior) and will generally
* have the same controls as for the single player macros. There are some
* special cases where things had to be thrown out the window due to the
* original game having wacked-out controls.
*
***************************************************************************/
/*** Game Startup Macros ***/
; Standard 1st player and 2nd player start macros.
retro_start1=(bin_key_1, bin_key_f1, bin_sw1_start)
retro_start2=(bin_key_2, bin_key_f2, bin_sw2_start)
retro_start3=(bin_key_f3, bin_sw2_start)
retro_start4=(bin_key_f4, bin_sw2_start)
; Standard coin-insert macros.
retro_coin= (bin_key_3, bin_sw1_x)
retro_coin1= (retro_coin)
retro_coin2= (bin_key_4, bin_sw2_x)
retro_coin3= (bin_key_5, bin_sw3_x)
retro_coin4= (bin_key_6, bin_sw4_x)
/*** Movement Macros ***/
; Standard 4-way directional movement controller settings. [-Single-]
; (For all one-player games and multi-player games that only do switch-off)
;
retro_left= (bin_key_leftarrow, bin_key_pad4, bin_joystick_aleft, bin_joystick_bleft, bin_wingman_joyleft, bin_key_s, bin_sw1_left, bin_key_r)
retro_right= (bin_key_rightarrow, bin_key_pad6, bin_joystick_aright, bin_joystick_bright, bin_wingman_joyright, bin_key_f, bin_sw1_right, bin_key_t)
retro_up= (bin_key_uparrow, bin_key_pad8, bin_joystick_aup, bin_joystick_bup, bin_wingman_joyup, bin_key_e, bin_sw1_up)
retro_down= (bin_key_downarrow, bin_key_pad2, bin_joystick_adown, bin_joystick_bdown, bin_wingman_joydown, bin_key_c, bin_sw1_down)
retro_left_no_ana= (bin_key_leftarrow, bin_key_pad4, bin_key_s, bin_sw1_left)
retro_right_no_ana= (bin_key_rightarrow, bin_key_pad6, bin_key_f, bin_sw1_right)
retro_up_no_ana= (bin_key_uparrow, bin_key_pad8, bin_key_e, bin_sw1_up)
retro_down_no_ana= (bin_key_downarrow, bin_key_pad2, bin_key_c, bin_sw1_down)
; Standard 4-way directional movement controller settings. [-Multi-]
; (For all two-player games that support simultaneous play.)
;
retro_left_p1= (bin_key_leftarrow, bin_joystick_aleft, bin_wingman_joyleft, bin_sw1_left)
retro_right_p1= (bin_key_rightarrow, bin_joystick_aright, bin_wingman_joyright, bin_sw1_right)
retro_up_p1= (bin_key_uparrow, bin_joystick_aup, bin_wingman_joyup, bin_sw1_up)
retro_down_p1= (bin_key_downarrow, bin_joystick_adown, bin_wingman_joydown, bin_sw1_down)
retro_left_p2= (bin_key_pad4, bin_joystick_bleft, bin_sw2_left)
retro_right_p2= (bin_key_pad6, bin_joystick_bright, bin_sw2_right)
retro_up_p2= (bin_key_pad8, bin_joystick_bup, bin_sw2_up)
retro_down_p2= (bin_key_pad2, bin_joystick_bdown, bin_sw2_down)
; Standard 4-way directional movement controller settings. [-Multi-]
; (for all three-four player games that support simultaneous play
;
; empty for now .. there aren't enough keys on the keyboard!
;
/*
retro_left_p3 = ();
retro_right_p3 = ();
retro_up_p3 = ();
retro_down_p3 = ();
retro_left_p4 = ();
retro_right_p4 = ();
retro_up_p4 = ();
retro_down_p4 = ();
*/
; Standard analog horizontal and vertical movement macros.
retro_ana_horiz= (ana_joystick_ax, ana_wingman_joyx, ana_mouse_joyx)
retro_ana_vert= (ana_joystick_ay, ana_wingman_joyy, ana_mouse_joyy)
/*** Fire and Action Macros ***/
; Standard "fire" button setting. [-Single-]
retro_fire= (bin_key_leftctrl, bin_key_rightctrl, bin_joystick_abutton1, bin_wingman_trigger, bin_mouse_leftbutton, bin_key_l, bin_sw1_rightfinger, bin_sw1_c, bin_key_p, bin_mouse_leftbutton)
; Standard "action" button setting. [-Single-]
; NOTE: Not all games use an action or second fire button.
retro_action= (bin_key_leftalt, bin_key_rightalt, bin_joystick_abutton2, bin_wingman_thumb, bin_mouse_rightbutton, bin_key_semicolon, bin_sw1_b, bin_key_o)
; Standard "fire" button setting. [-Multi-]
retro_fire_p1= (bin_key_leftctrl, bin_joystick_abutton1, bin_wingman_trigger, bin_sw1_rightfinger, bin_sw1_c, bin_mouse_leftbutton, bin_key_p)
retro_fire_p2= (bin_key_padenter, bin_joystick_bbutton1, bin_sw2_c)
/*
retro_fire_p3= ( );
retro_fire_p4= ( );
*/
; Standard "action" button setting. [-Multi-]
; NOTE: Not all games use an action or second fire button.
retro_action_p1= (bin_key_leftalt, bin_joystick_abutton2, bin_wingman_thumb, bin_sw1_b)
retro_action_p2= (bin_key_pad0, bin_joystick_bbutton2, bin_sw2_b)
/*
retro_action_p3= ( );
retro_action_p4= ( );
*/
/*** Misc. Macros ***/
; Standard spinner controlle macro.
retro_spinner= (bal_wingman_spinner, bal_mouse_ballisticsx)
; Standard game self-test macro.
retro_selftest= (bin_key_f7)
; Standard game diagnostic step-thru macro (for stepping through diagnostics)
retro_diagstep= (bin_key_f8)
retro_autoup= (bin_key_f9)
/*** Default V-Stick Macros ***/
/* The V-Stick console and keystrokes
==========================================================================
| |
| Up E |
| Alt Alt B B |
| == | == == | == |
| |XX| | |XX| |XX| | |XX| |
| == Left ===+=== Right == == S ===+=== F == |
| == | == == | == |
| |XX| | |XX| |XX| | |XX| |
| == == == == |
| Ctrl Down Ctrl N D N |
| |
==========================================================================
*/
; Standard 4-way directional movements for V-Stick, left side.
vstick_left_moveleft= (bin_key_leftarrow)
vstick_left_moveright= (bin_key_rightarrow)
vstick_left_moveup= (bin_key_uparrow)
vstick_left_movedown= (bin_key_downarrow)
; Standard button settings for V-Stick, left side.
vstick_left_fire= (bin_key_leftctrl, bin_key_rightctrl)
vstick_left_action= (bin_key_leftalt, bin_key_rightalt)
; Standard 4-way directional movements for V-Stick, right side.
vstick_right_moveleft= (bin_key_s)
vstick_right_moveright= (bin_key_f)
vstick_right_moveup= (bin_key_e)
vstick_right_movedown= (bin_key_d)
; Standard button settings for V-Stick, right side.
vstick_right_fire= (bin_key_n)
vstick_right_action= (bin_key_b)
; Standard coin-up and start settings for V-stick.
vstick_coin= (retro_coin)
vstick_start1= (retro_start1, vstick_left_fire)
vstick_start2= (retro_start2, vstick_right_fire)
/****************************************************************************
*
* Individual Game Controller Settings -
*
* These are the controller settings for each game in Retrocade. For each
* game there is at least a Default control set, and usually several others.
* These settings can be edited in this file, but are more easily changed
* by using the GUI in the Retrocade program itself.
*
***************************************************************************/
/* The default GUI control configuration */
/* (Not currently used)
[game="Gui"]
{
[config="Default"]
{
bin_select=(retro_fire, bin_key_enter)
bin_cancel=(retro_action, bin_key_escape)
bin_up=(retro_up)
bin_down=(retro_down)
bin_left=(retro_left)
bin_right=(retro_right)
bin_pgup=(bin_key_pageup)
bin_pgdn=(bin_key_pagedown)
bin_home=(bin_key_home)
bin_end=(bin_key_end)
bin_f1=(bin_key_f1)
bin_f2=(bin_key_f2)
bin_f3=(bin_key_f3)
bin_f4=(bin_key_f4)
}
[config="V-Stick"]
{
bin_select=(vstick_left_fire)
bin_cancel=(vstick_left_action)
bin_up=(vstick_left_moveup)
bin_down=(vstick_left_movedown)
bin_left=(vstick_left_moveleft)
bin_right=(vstick_left_moveright)
bin_pgup=(vstick_right_moveup)
bin_pgdn=(vstick_right_movedown)
bin_home=(vstick_right_moveleft)
bin_end=(vstick_right_moveright)
bin_f1=(bin_key_f1)
bin_f2=(bin_key_f2)
bin_f3=(bin_key_f3)
bin_f4=(bin_key_f4)
}
}
*/
/* The default game controller configurations */
[game="Asteroids"]
{
[config="Default"]
{
bin_left=(retro_left, bin_wingman_spinner_left)
bin_right=(retro_right, bin_wingman_spinner_right)
bin_fire=(retro_fire)
bin_thrust=(retro_action)
bin_hyperspace=(bin_key_spacebar, bin_joystick_adown, bin_wingman_middle, bin_sw1_m, bin_sw1_a)
bin_coin=(retro_coin)
bin_start1=(retro_start1, bin_wingman_top)
bin_start2=(retro_start2)
bin_selftest=(retro_selftest)
bin_diagstep=(retro_diagstep)
}
[config="V-Stick"]
{
bin_left=(vstick_left_moveleft)
bin_right=(vstick_left_moveright)
bin_thrust=(vstick_left_action)
bin_fire=(vstick_left_fire)
bin_hyperspace=(vstick_right_fire)
bin_coin=(vstick_coin)
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_selftest=(retro_selftest)
bin_diagstep=(retro_diagstep)
}
}
[game="Major Havoc"]
{
[config="Default"]
{
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_coin3=(retro_coin3)
bin_selftest=(retro_selftest)
bin_diagstep=(retro_diagstep)
bin_p1jump=(retro_fire_p1)
bin_p1shield=(retro_action_p1)
bin_p2jump=(retro_fire_p2)
bin_p2shield=(retro_action_p2)
bin_rollerright=(retro_right_no_ana, bin_wingman_spinner_right)
bin_rollerleft=(retro_left_no_ana, bin_wingman_spinner_left)
ana_roller=(retro_ana_horiz)
}
[config="V-Stick"]
{
bin_coin1=(vstick_coin)
bin_coin2=()
bin_coin3=()
bin_selftest=(retro_selftest)
bin_diagstep=(retro_diagstep)
bin_p1jump=(vstick_left_fire)
bin_p1shield=(vstick_left_action)
bin_p2jump=(vstick_right_fire)
bin_p2shield=(vstick_right_action)
bin_rollerleft=(vstick_left_moveleft, vstick_right_moveleft)
bin_rollerright=(vstick_left_moveright, vstick_right_moveright)
ana_roller=()
}
}
[game="Return to Vax"]
{
[config="Default"]
{
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_coin3=(retro_coin3)
bin_selftest=(retro_selftest)
bin_diagstep=(retro_diagstep)
bin_p1jump=(retro_fire_p1)
bin_p1shield=(retro_action_p1)
bin_p2jump=(retro_fire_p2)
bin_p2shield=(retro_action_p2)
bin_rollerleft=(retro_left_no_ana, bin_wingman_spinner_left)
bin_rollerright=(retro_right_no_ana, bin_wingman_spinner_right)
ana_roller=(retro_ana_horiz)
}
[config="V-Stick"]
{
bin_coin1=(vstick_coin)
bin_coin2=()
bin_coin3=()
bin_selftest=(retro_selftest)
bin_diagstep=(retro_diagstep)
bin_p1jump=(vstick_left_fire)
bin_p1shield=(vstick_left_action)
bin_p2jump=(vstick_right_fire)
bin_p2shield=(vstick_right_action)
bin_rollerright=(vstick_left_moveright, vstick_right_moveright)
bin_rollerleft=(vstick_left_moveleft, vstick_right_moveleft)
ana_roller=()
}
}
[game="Space Duel"]
{
[config="Default"]
{
bin_p1left=(retro_left_p1, bin_wingman_spinner_left)
bin_p1right=(retro_right_p1, bin_wingman_spinner_right)
bin_p1thrust=(retro_action_p1)
bin_p1fire=(retro_fire_p1)
bin_p1shield=(retro_down_p1, bin_key_spacebar, bin_wingman_middle)
bin_p2left=(retro_left_p2)
bin_p2right=(retro_right_p2)
bin_p2thrust=(retro_action_p2)
bin_p2fire=(retro_fire_p2)
bin_p2shield=(retro_down_p2, bin_key_padplus)
bin_select=(retro_fire)
bin_start1=(retro_start1)
bin_coin=(retro_coin)
bin_selftest=(retro_selftest)
bin_diagstep=(retro_diagstep)
}
[config="V-Stick"]
{
bin_p1left=(vstick_left_moveleft)
bin_p1right=(vstick_left_moveright)
bin_p1thrust=(vstick_left_action)
bin_p1fire=(vstick_left_fire)
bin_p1shield=(vstick_left_moveup)
bin_p2left=(vstick_right_moveleft)
bin_p2right=(vstick_right_moveright)
bin_p2thrust=(vstick_right_action)
bin_p2fire=(vstick_right_fire)
bin_p2shield=(vstick_right_moveup)
bin_select=(vstick_left_action, vstick_right_action)
bin_start1=(vstick_start1)
bin_coin=(vstick_coin)
bin_selftest=(retro_selftest)
bin_diagstep=(retro_diagstep)
}
}
[game="Gravitar"]
{
[config="Default"]
{
bin_left=(retro_left)
bin_right=(retro_right)
bin_fire=(retro_fire)
bin_thrust=(retro_action)
bin_shield=(retro_down, bin_key_spacebar, bin_wingman_middle)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_coin=(retro_coin)
}
[config="V-Stick"]
{
bin_left=(vstick_left_moveleft)
bin_right=(vstick_left_moveright)
bin_thrust=(vstick_left_action)
bin_fire=(vstick_left_fire)
bin_shield=(vstick_left_moveup)
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_coin=(vstick_coin)
}
}
[game="Black Widow"]
{
[config="Default"]
{
bin_fireup=(retro_up_p2, bin_wingman_north)
bin_firedown=(retro_down_p2, bin_wingman_south)
bin_fireleft=(retro_left_p2, bin_wingman_west)
bin_fireright=(retro_right_p2, bin_wingman_east)
bin_moveup=(retro_up_p1)
bin_movedown=(retro_down_p1)
bin_moveleft=(retro_left_p1)
bin_moveright=(retro_right_p1)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_coin=(retro_coin)
}
[config="V-Stick"]
{
bin_fireup=(vstick_right_moveup)
bin_firedown=(vstick_right_movedown)
bin_fireleft=(vstick_right_moveleft)
bin_fireright=(vstick_right_moveright)
bin_moveup=(vstick_left_moveup)
bin_movedown=(vstick_left_movedown)
bin_moveleft=(vstick_left_moveleft)
bin_moveright=(vstick_left_moveright)
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_coin=(vstick_coin)
}
}
[game="Tempest"]
{
[config="Default"]
{
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_superzap=(retro_action)
bin_fire=(retro_fire)
bin_left=(retro_left)
bin_right=(retro_right)
bal_spinner=(retro_spinner)
bin_selftest=(retro_selftest)
bin_diagstep=(retro_diagstep)
}
[config="V-Stick"]
{
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_superzap=(vstick_left_action)
bin_fire=(vstick_left_fire)
bin_left=(vstick_left_moveleft)
bin_right=(vstick_right_moveright)
bal_spinner=()
bin_selftest=(retro_selftest)
bin_diagstep=(retro_diagstep)
}
}
[game="Tempest Tubes"]
{
[config="Default"]
{
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_superzap=(retro_action)
bin_fire=(retro_fire)
bin_left=(retro_left)
bin_right=(retro_right)
bal_spinner=(retro_spinner)
bin_selftest=(retro_selftest)
bin_diagstep=(retro_diagstep)
}
[config="V-Stick"]
{
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_superzap=(vstick_left_action)
bin_fire=(vstick_left_fire)
bin_left=(vstick_left_moveleft)
bin_right=(vstick_left_moveright)
bal_spinner=()
bin_selftest=(retro_selftest)
bin_diagstep=(retro_diagstep)
}
}
[game="Battlezone"]
{
[config="Default"]
{
bin_leftforward=(bin_wingman_joyup, bin_joystick_aup, bin_key_a)
bin_leftreverse=(bin_wingman_joydown, bin_joystick_adown, bin_key_z)
bin_rightforward=(bin_wingman_north, bin_joystick_bup, bin_key_quote)
bin_rightreverse=(bin_wingman_south, bin_joystick_bdown, bin_key_slash)
bin_fire=(retro_fire, bin_key_spacebar)
bin_start1=(retro_start1)
bin_selftest=(retro_selftest)
bin_diagstep=(retro_diagstep)
}
[config="V-Stick"]
{
bin_leftforward=(vstick_left_moveup)
bin_leftreverse=(vstick_left_movedown)
bin_rightforward=(vstick_right_moveup)
bin_rightreverse=(vstick_right_movedown)
bin_fire=(vstick_left_fire, vstick_left_action, vstick_right_fire, vstick_right_action)
bin_start1=(vstick_start1)
bin_selftest=(retro_selftest)
bin_diagstep=(retro_diagstep)
}
}
[game="Red Baron"]
{
[config="Default"]
{
ana_horizontal=(retro_ana_horiz)
ana_vertical=(retro_ana_vert)
bin_left=(retro_left_no_ana)
bin_right=(retro_right_no_ana)
bin_up=(retro_up_no_ana)
bin_down=(retro_down_no_ana)
bin_fire=(retro_fire)
bin_start1=(retro_start1)
bin_coin=(retro_coin)
}
[config="V-Stick"]
{
ana_horizontal=()
ana_vertical=()
bin_left=(vstick_left_moveleft)
bin_right=(vstick_left_moveright)
bin_up=(vstick_left_moveup)
bin_down=(vstick_left_movedown)
bin_fire=(vstick_left_fire)
bin_start1=(vstick_start1)
bin_coin=(vstick_coin)
}
}
[game="Asteroids Deluxe"]
{
[config="Default"]
{
bin_left=(retro_left, bin_wingman_spinner_left)
bin_right=(retro_right, bin_wingman_spinner_right)
bin_thrust=(retro_action)
bin_fire=(retro_fire)
bin_shield=(bin_key_spacebar, bin_joystick_adown, bin_wingman_middle)
bin_coin=(retro_coin)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_selftest=(retro_selftest)
}
[config="V-Stick"]
{
bin_left=(vstick_left_moveleft)
bin_right=(vstick_right_moveright)
bin_thrust=(vstick_left_action)
bin_fire=(vstick_left_fire)
bin_shield=(vstick_left_moveup)
bin_coin=(vstick_coin)
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_selftest=(retro_selftest)
}
}
[game="Lunar Lander"]
{
[config="Default"]
{
bin_left=(retro_left)
bin_right=(retro_right)
bin_thrust=(retro_fire)
bin_abort=(retro_action)
bin_coin=(retro_coin)
bin_select=(retro_fire)
bin_start1=(retro_start1)
bin_selftest=(retro_selftest)
bin_diagstep=(retro_diagstep)
}
[config="V-Stick"]
{
bin_left=(vstick_left_moveleft)
bin_right=(vstick_left_moveright)
bin_thrust=(vstick_left_fire)
bin_abort=(vstick_right_fire)
bin_select=(vstick_left_action)
bin_coin=(vstick_coin)
bin_start1=(vstick_start1)
bin_selftest=(retro_selftest)
bin_diagstep=(retro_diagstep)
}
}
[game="Star Castle"]
{
[config="Default"]
{
bin_coin=(retro_coin)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_fire=(retro_fire)
bin_thrust=(retro_action)
bin_left=(retro_left, bin_wingman_spinner_left)
bin_right=(retro_right, bin_wingman_spinner_right)
}
[config="V-Stick"]
{
bin_coin=(vstick_coin)
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_fire=(vstick_left_fire)
bin_thrust=(vstick_left_action)
bin_left=(vstick_left_moveleft)
bin_right=(vstick_left_moveright)
}
}
[game="Tail Gunner"]
{
[config="Default"]
{
bin_coin=(retro_coin)
bin_start1=(retro_start1)
bin_left=(retro_left_no_ana)
bin_right=(retro_right_no_ana)
bin_up=(retro_up_no_ana)
bin_down=(retro_down_no_ana)
bin_fire=(retro_fire)
bin_shield=(retro_action)
ana_horiz=(retro_ana_horiz)
ana_vert=(retro_ana_vert)
}
[config="V-Stick"]
{
bin_coin=(vstick_coin)
bin_start1=(vstick_start1)
bin_left=(vstick_left_moveleft)
bin_right=(vstick_left_moveright)
bin_up=(vstick_left_moveup)
bin_down=(vstick_left_movedown)
bin_fire=(vstick_left_fire)
bin_shield=(vstick_left_action)
ana_horiz=()
ana_vert=()
}
}
[game="Ripoff"]
{
[config="Default"]
{
bin_coin=(retro_coin)
bin_start1=(retro_start1)
bin_start1=(retro_start1)
bin_p1fire=(retro_fire_p1)
bin_p1thrust=(retro_action_p1)
bin_p1right=(retro_right_p1, bin_wingman_spinner_right)
bin_p1left=(retro_left_p1, bin_wingman_spinner_left)
bin_p2fire=(retro_fire_p2)
bin_p2thrust=(retro_action_p2)
bin_p2right=(retro_right_p2)
bin_p2left=(retro_left_p2)
}
[config="V-Stick"]
{
bin_coin=(vstick_coin)
bin_start1=(vstick_start1)
bin_start1=(vstick_start1)
bin_p1fire=(vstick_left_fire)
bin_p1thrust=(vstick_left_action)
bin_p1right=(vstick_left_moveright)
bin_p1left=(vstick_left_moveleft)
bin_p2fire=(vstick_right_fire)
bin_p2thrust=(vstick_right_action)
bin_p2right=(vstick_right_moveright)
bin_p2left=(vstick_right_moveleft)
}
}
[game="Sundance"]
{
[config="Default"]
{
bin_coin=(retro_coin)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_grid=(bin_key_leftbracket)
bin_suns2=(bin_key_p)
bin_suns3=(bin_key_semicolon)
bin_suns4=(bin_key_period)
bin_rfire=(retro_fire_p1)
bin_rhatch1=(bin_key_pad7)
bin_rhatch2=(bin_key_pad8)
bin_rhatch3=(bin_key_pad9)
bin_rhatch4=(bin_key_pad4)
bin_rhatch5=(bin_key_pad5)
bin_rhatch6=(bin_key_pad6)
bin_rhatch7=(bin_key_pad1)
bin_rhatch8=(bin_key_pad2)
bin_rhatch9=(bin_key_pad3)
bin_lfire=(retro_fire_p2)
bin_lhatch1=(bin_key_q)
bin_lhatch2=(bin_key_w)
bin_lhatch3=(bin_key_e)
bin_lhatch4=(bin_key_a)
bin_lhatch5=(bin_key_s)
bin_lhatch6=(bin_key_d)
bin_lhatch7=(bin_key_z)
bin_lhatch8=(bin_key_x)
bin_lhatch9=(bin_key_c)
}
[config="V-Stick"]
{
bin_coin=(vstick_coin)
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_grid=()
bin_suns2=()
bin_suns3=()
bin_suns4=()
bin_rfire=(vstick_left_fire, vstick_right_fire)
bin_rhatch1=(vstick_left_moveup)
bin_rhatch2=(vstick_left_moveright)
bin_rhatch3=(vstick_left_movedown)
bin_rhatch4=(vstick_left_moveleft)
bin_rhatch5=(vstick_left_action, vstick_right_action)
bin_rhatch6=(vstick_right_moveup)
bin_rhatch7=(vstick_right_moveright)
bin_rhatch8=(vstick_right_movedown)
bin_rhatch9=(vstick_right_moveleft)
bin_lfire=(vstick_left_fire, vstick_right_fire)
bin_lhatch1=(vstick_left_moveup)
bin_lhatch2=(vstick_left_moveright)
bin_lhatch3=(vstick_left_movedown)
bin_lhatch4=(vstick_left_moveleft)
bin_lhatch5=(vstick_left_action, vstick_right_action)
bin_lhatch6=(vstick_right_moveup)
bin_lhatch7=(vstick_right_moveright)
bin_lhatch8=(vstick_right_movedown)
bin_lhatch9=(vstick_right_moveleft)
}
}
[game="Space Wars"]
{
[config="Default"]
{
bin_coin=(retro_coin)
bin_option0=(bin_key_pad0)
bin_option1=(bin_key_pad1)
bin_option2=(bin_key_pad2)
bin_option3=(bin_key_pad3)
bin_option4=(bin_key_pad4)
bin_option5=(bin_key_pad5)
bin_option6=(bin_key_pad6)
bin_option7=(bin_key_pad7)
bin_option8=(bin_key_pad8)
bin_option9=(bin_key_pad9)
bin_lprleft=(retro_left_p1)
bin_lprright=(retro_right_p1)
bin_lpthrust=(retro_action_p1)
bin_lpfire=(retro_fire_p1)
bin_lphyper=(bin_key_spacebar, bin_wingman_middle)
bin_rprleft=(retro_left_p2)
bin_rprright=(retro_right_p2)
bin_rpthrust=(retro_action_p2)
bin_rpfire=(retro_fire_p2)
bin_rphyper=(bin_key_padplus)
bin_reset=(retro_selftest)
}
[config="V-Stick"]
{
bin_coin=(vstick_coin)
bin_option0=(bin_key_pad0)
bin_option1=(bin_key_pad1)
bin_option2=(bin_key_pad2)
bin_option3=(bin_key_pad3)
bin_option4=(bin_key_pad4)
bin_option5=(bin_key_pad5)
bin_option6=(bin_key_pad6)
bin_option7=(bin_key_pad7)
bin_option8=(bin_key_pad8)
bin_option9=(bin_key_pad9)
bin_lprleft=(vstick_left_moveleft)
bin_lprright=(vstick_left_moveright)
bin_lpthrust=(vstick_left_action)
bin_lpfire=(vstick_left_fire)
bin_lphyper=(vstick_left_moveup)
bin_rprleft=(vstick_right_moveleft)
bin_rprright=(vstick_right_moveright)
bin_rpthrust=(vstick_right_action)
bin_rpfire=(vstick_right_fire)
bin_rphyper=(vstick_right_moveup)
bin_reset=(retro_selftest)
}
}
[game="Barrier"]
{
[config="Default"]
{
bin_coin=(retro_coin)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_p1left=(retro_left_p1)
bin_p1right=(retro_right_p1)
bin_p1forward=(retro_up_p1)
bin_p1reverse=(retro_down_p1)
bin_p1high=(retro_fire_p1)
bin_p2left=(retro_left_p2)
bin_p2right=(retro_right_p2)
bin_p2forward=(retro_up_p2)
bin_p2reverse=(retro_down_p2)
bin_p2high=(retro_fire_p2)
}
[config="V-Stick"]
{
bin_coin=(vstick_coin)
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_p1left=(vstick_left_moveleft)
bin_p1right=(vstick_left_moveright)
bin_p1forward=(vstick_left_moveup)
bin_p1reverse=(vstick_left_movedown)
bin_p1high=(vstick_left_fire)
bin_p2left=(vstick_right_moveleft)
bin_p2right=(vstick_right_moveright)
bin_p2forward=(vstick_right_moveup)
bin_p2reverse=(vstick_right_movedown)
bin_p2high=(vstick_right_fire)
}
}
[game="War of the worlds"]
{
[config="Default"]
{
bin_coin=(retro_coin)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_fire=(retro_fire)
bin_shields=(retro_up)
bin_right=(retro_right)
bin_left=(retro_left)
}
[config="V-Stick"]
{
bin_coin=(vstick_coin)
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_fire=(vstick_left_fire)
bin_shields=(vstick_left_moveup)
bin_right=(vstick_left_moveright)
bin_left=(vstick_left_moveleft)
}
}
[game="Boxing Bugs"]
{
[config="Default"]
{
bin_coin=(retro_coin)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_lcannon=(retro_fire_p1)
bin_lglove=(retro_left)
bin_rglove=(retro_right)
bin_punch=(retro_action)
bal_glove=(retro_spinner)
bin_aon=()
bin_aoff=()
}
[config="V-Stick"]
{
bin_coin=(vstick_coin)
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_lcannon=(vstick_left_fire)
bin_lglove=(vstick_left_action)
bin_rglove=(vstick_right_fire)
bin_rcannon=(vstick_right_action)
bin_aon=(vstick_left_moveup)
bin_aoff=(vstick_left_movedown)
}
}
[game="Demon"]
{
[config="Default"]
{
bin_coin=(retro_coin)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_lleft=(retro_left_p1)
bin_lright=(retro_right_p1)
bin_lwalk=(retro_action_p1)
bin_lfire=(retro_fire_p1)
bin_lpanic=(bin_key_spacebar, bin_wingman_middle)
bin_rleft=(retro_left_p2)
bin_rright=(retro_right_p2)
bin_rwalk=(retro_action_p2)
bin_rfire=(retro_fire_p2)
bin_rpanic=(bin_key_padplus)
}
[config="V-Stick"]
{
bin_coin=(retro_coin)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_lleft=(vstick_left_moveleft)
bin_lright=(vstick_left_moveright)
bin_lwalk=(vstick_left_action)
bin_lfire=(vstick_left_fire)
bin_lpanic=(vstick_left_moveup)
bin_rleft=(vstick_right_moveleft)
bin_rright=(vstick_right_moveright)
bin_rwalk=(vstick_right_action)
bin_rfire=(vstick_right_fire)
bin_rpanic=(vstick_right_moveup)
}
}
[game="Solar Quest"]
{
[config="Default"]
{
bin_coin=(retro_coin)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_left=(retro_left)
bin_right=(retro_right)
bin_thrust=(retro_action)
bin_fire=(retro_fire)
bin_hyperspace=(bin_key_spacebar, bin_joystick_adown, bin_wingman_middle, bin_sw1_m, bin_sw1_a)
bin_nova=(bin_key_x)
}
[config="V-Stick"]
{
bin_coin=(vstick_coin)
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_left=(vstick_left_moveleft)
bin_right=(vstick_left_moveright)
bin_thrust=(vstick_left_action)
bin_fire=(vstick_left_fire)
bin_hyperspace=(bin_key_spacebar, bin_joystick_adown, bin_wingman_middle, bin_sw1_m, bin_sw1_a)
bin_nova=(bin_key_x)
}
}
[game="Armor Attack"]
{
[config="Default"]
{
bin_coin=(retro_coin)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_lfire=(retro_fire_p2)
bin_lforward=(retro_up_p2)
bin_lright=(retro_right_p2)
bin_lleft=(retro_left_p2)
bin_rfire=(retro_fire_p1)
bin_rforward=(retro_up_p1)
bin_rright=(retro_right_p1)
bin_rleft=(retro_left_p1)
}
[config="V-Stick"]
{
bin_coin=(vstick_coin)
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_rfire=(vstick_right_fire)
bin_rforward=(vstick_right_action)
bin_rright=(vstick_right_moveright)
bin_rleft=(vstick_right_moveleft)
bin_lfire=(vstick_left_fire)
bin_lforward=(vstick_left_action)
bin_lright=(vstick_left_moveright)
bin_lleft=(vstick_left_moveleft)
}
}
[game="Speed Freak"]
{
[config="Default"]
{
bin_coin=(retro_coin)
bin_start1=(retro_start1)
bin_gas=(retro_fire)
bin_gear1=(bin_key_5, bin_wingman_north)
bin_gear2=(bin_key_6, bin_wingman_east)
bin_gear3=(bin_key_7, bin_wingman_south)
bin_gear4=(bin_key_8, bin_wingman_west)
bin_steerleft=(retro_left)
bin_steerright=(retro_right)
}
[config="V-Stick"]
{
bin_coin=(retro_coin)
bin_start1=(retro_start1)
bin_gas=(vstick_left_fire)
bin_gear1=(vstick_right_moveup)
bin_gear2=(vstick_right_moveright)
bin_gear3=(vstick_right_movedown)
bin_gear4=(vstick_right_moveleft)
bin_steerleft=(vstick_left_moveleft)
bin_steerright=(vstick_left_moveright)
}
}
[game="Warrior"]
{
[config="Default"]
{
bin_coin=(retro_coin)
bin_lpright=(retro_right_p1)
bin_lpleft=(retro_left_p1)
bin_lpup=(retro_up_p1)
bin_lpdown=(retro_down_p1)
bin_lpsword=(retro_fire_p1)
bin_rpright=(retro_right_p2)
bin_rpleft=(retro_left_p2)
bin_rpup=(retro_up_p2)
bin_rpdown=(retro_down_p2)
bin_rpsword=(retro_fire_p2)
}
[config="V-Stick"]
{
bin_coin=(retro_coin)
bin_lpright=(vstick_left_moveright)
bin_lpleft=(vstick_left_moveleft)
bin_lpup=(vstick_left_moveup)
bin_lpdown=(vstick_left_movedown)
bin_lpsword=(vstick_left_fire)
bin_rpright=(vstick_right_moveright)
bin_rpleft=(vstick_right_moveleft)
bin_rpup=(vstick_right_moveup)
bin_rpdown=(vstick_right_movedown)
bin_rpsword=(vstick_right_fire)
}
}
[game="Star Hawk"]
{
[config="Default"]
{
bin_coin=(retro_coin)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_rslow=()
bin_rmedium=(retro_action_p1)
bin_rfast=()
bin_rup=(retro_up_p1)
bin_rdown=(retro_down_p1)
bin_rleft=(retro_left_p1)
bin_rright=(retro_right_p1)
bin_rfire=(retro_fire_p1)
bin_lslow=()
bin_lmedium=(retro_action_p2)
bin_lfast=()
bin_lup=(retro_up_p2)
bin_ldown=(retro_down_p2)
bin_lleft=(retro_left_p2)
bin_lright=(retro_right_p2)
bin_lfire=(retro_fire_p2)
}
[config="V-Stick"]
{
bin_coin=(vstick_coin)
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_lslow=()
bin_lmedium=(vstick_left_fire)
bin_lfast=()
bin_lup=(vstick_left_moveup)
bin_ldown=(vstick_left_movedown)
bin_lleft=(vstick_left_moveleft)
bin_lright=(vstick_left_moveright)
bin_lfire=(vstick_left_action)
bin_rslow=()
bin_rmedium=(vstick_right_fire)
bin_rfast=()
bin_rup=(vstick_right_moveup)
bin_rdown=(vstick_right_movedown)
bin_rleft=(vstick_right_moveleft)
bin_rright=(vstick_right_moveright)
bin_rfire=(vstick_right_action)
}
}
[game="Crystal Castles"]
{
[config="Default"]
{
bin_left=(retro_left)
bin_right=(retro_right)
bin_up=(retro_up)
bin_down=(retro_down)
bin_p1jump=(retro_fire)
bin_p2jump=(retro_fire)
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_coin3=(retro_coin3)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_selftest=(retro_selftest)
bal_trackx=(bal_mouse_ballisticsx)
bal_tracky=(bal_mouse_ballisticsy)
}
[config="V-Stick"]
{
bin_left=(vstick_left_moveleft)
bin_right=(vstick_left_moveright)
bin_up=(vstick_left_moveup)
bin_down=(vstick_left_movedown)
bin_p1jump=(vstick_left_fire)
bin_p2jump=(vstick_right_fire)
bin_coin1=(vstick_coin)
bin_coin2=()
bin_coin3=()
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_selftest=(retro_selftest)
bal_trackx=()
bal_tracky=()
}
}
[game="Omega Race"]
{
[config="Default"]
{
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_tilt=(retro_diagstep)
bin_test=(retro_selftest)
bin_fire=(retro_fire)
bin_thrust=(retro_action)
bin_left=(retro_left)
bin_right=(retro_right)
bin_start2=(retro_start2)
bin_start2=(retro_start2)
}
[config="V-Stick"]
{
bin_coin1=(vstick_coin)
bin_coin2=()
bin_tilt=(retro_diagstep)
bin_test=(retro_selftest)
bin_fire=(vstick_left_fire)
bin_thrust=(vstick_left_action)
bin_left=(vstick_left_moveleft)
bin_right=(vstick_left_moveright)
bin_start2=(vstick_start2)
bin_start2=(vstick_start2)
}
}
[game="Star Wars"]
{
[config="Default"]
{
ana_horizontal=(retro_ana_horiz)
ana_vertical=(retro_ana_vert)
bin_left=(retro_left_no_ana)
bin_right=(retro_right_no_ana)
bin_up=(retro_up_no_ana)
bin_down=(retro_down_no_ana)
bin_lfiresw=(retro_fire_p1)
bin_rfiresw=(retro_fire_p1)
bin_servicesw=(retro_selftest)
bin_auxcoin=(bin_key_4, bin_key_f4)
bin_coin=(retro_coin)
bin_coin=(retro_coin)
bin_lthumb=(retro_action_p1)
bin_rthumb=(retro_action_p2)
bin_diagstep=(retro_diagstep)
}
[config="V-Stick"]
{
ana_horizontal=()
ana_vertical=()
bin_left=(vstick_left_moveleft)
bin_right=(vstick_left_moveright)
bin_up=(vstick_left_moveup)
bin_down=(vstick_left_movedown)
bin_lfiresw=(vstick_left_fire)
bin_rfiresw=(vstick_right_fire)
bin_servicesw=(retro_selftest)
bin_auxcoin=()
bin_coin=(vstick_coin)
bin_coin=(vstick_coin)
bin_lthumb=(vstick_left_action)
bin_rthumb=(vstick_right_action)
bin_diagstep=(retro_diagstep)
}
}
[game="Quantum"]
{
[config="Default"]
{
bin_lcoin=(retro_coin1)
bin_rcoin=(retro_coin2)
bin_start2=(retro_start2)
bin_start1=(retro_start1)
bal_trackx=(bal_mouse_ballisticsx)
bal_tracky=(bal_mouse_ballisticsy)
}
[config="V-Stick"]
{
bin_lcoin=(vstick_coin)
bin_rcoin=()
bin_start2=(vstick_start2)
bin_start1=(vstick_start1)
bal_trackx=()
bal_tracky=()
}
}
[game="Centipede"]
{
[config="Default"]
{
bin_left=(retro_left)
bin_right=(retro_right)
bin_up=(retro_up)
bin_down=(retro_down)
bin_fire=(retro_fire)
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_coin3=(retro_coin3)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_tilt=(retro_selftest)
bal_trackx=(bal_mouse_ballisticsx)
bal_tracky=(bal_mouse_ballisticsy)
}
[config="V-Stick"]
{
bin_left=(vstick_left_moveleft)
bin_right=(vstick_left_moveright)
bin_up=(vstick_left_moveup)
bin_down=(vstick_left_movedown)
bin_fire=(vstick_left_fire)
bin_coin1=(vstick_coin)
bin_coin2=()
bin_coin3=()
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_tilt=(retro_selftest)
bal_trackx=()
bal_tracky=()
}
}
[game="Targ"]
{
[config="Default"]
{
bin_coin=(retro_coin)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_fire=(retro_fire)
bin_left=(retro_left)
bin_right=(retro_right)
bin_up=(retro_up)
bin_down=(retro_down)
}
[config="V-Stick"]
{
bin_coin=(vstick_coin)
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_fire=(vstick_left_fire)
bin_left=(vstick_left_moveleft)
bin_right=(vstick_left_moveright)
bin_up=(vstick_left_moveup)
bin_down=(vstick_left_movedown)
}
}
[game="Spectar"]
{
[config="Default"]
{
bin_coin=(retro_coin)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_fire=(retro_fire)
bin_left=(retro_left)
bin_right=(retro_right)
bin_up=(retro_up)
bin_down=(retro_down)
}
[config="V-Stick"]
{
bin_coin=(vstick_coin)
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_fire=(vstick_left_fire)
bin_left=(vstick_left_moveleft)
bin_right=(vstick_left_moveright)
bin_up=(vstick_left_moveup)
bin_down=(vstick_left_movedown)
}
}
[game="Crush Roller"]
{
[config="Default"]
{
bin_up=(retro_up)
bin_left=(retro_left)
bin_right=(retro_right)
bin_down=(retro_down)
bin_rack=(retro_selftest)
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_coin3=(retro_coin3)
bin_tilt=(retro_diagstep)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_cheat=(retro_fire)
}
[config="V-Stick"]
{
bin_up=(vstick_left_moveup)
bin_left=(vstick_left_moveleft)
bin_right=(vstick_left_moveright)
bin_down=(vstick_left_moveup)
bin_rack=(retro_selftest)
bin_coin1=(vstick_coin)
bin_coin2=()
bin_coin3=()
bin_tilt=(retro_diagstep)
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_cheat=(vstick_left_fire)
}
}
[game="Pacman"]
{
[config="Default"]
{
bin_up=(retro_up)
bin_left=(retro_left)
bin_right=(retro_right)
bin_down=(retro_down)
bin_rack=(retro_selftest)
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_coin3=(retro_coin3)
bin_tilt=(retro_diagstep)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_cheat=(retro_fire)
}
[config="V-Stick"]
{
bin_up=(vstick_left_moveup)
bin_left=(vstick_left_moveleft)
bin_right=(vstick_left_moveright)
bin_down=(vstick_left_movedown)
bin_rack=(retro_selftest)
bin_coin1=(vstick_coin)
bin_coin2=()
bin_coin3=()
bin_tilt=(retro_diagstep)
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_cheat=(vstick_left_fire)
}
}
[game="Ms. Pacman"]
{
[config="Default"]
{
bin_up=(retro_up)
bin_left=(retro_left)
bin_right=(retro_right)
bin_down=(retro_down)
bin_rack=(retro_selftest)
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_coin3=(retro_coin3)
bin_tilt=(retro_diagstep)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_cheat=(retro_fire)
}
[config="V-Stick"]
{
bin_up=(vstick_left_moveup)
bin_left=(vstick_left_moveleft)
bin_right=(vstick_left_moveright)
bin_down=(vstick_left_movedown)
bin_rack=(retro_selftest)
bin_coin1=(vstick_coin)
bin_coin2=()
bin_coin3=()
bin_tilt=(retro_diagstep)
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_cheat=(vstick_left_fire)
}
}
[game="Ms. Pacman Plus"]
{
[config="Default"]
{
bin_up=(retro_up)
bin_left=(retro_left)
bin_right=(retro_right)
bin_down=(retro_down)
bin_rack=(retro_selftest)
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_coin3=(retro_coin3)
bin_tilt=(retro_diagstep)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_cheat=(retro_fire)
}
[config="V-Stick"]
{
bin_up=(vstick_left_moveup)
bin_left=(vstick_left_moveleft)
bin_right=(vstick_left_moveright)
bin_down=(vstick_left_movedown)
bin_rack=(retro_selftest)
bin_coin1=(vstick_coin)
bin_coin2=()
bin_coin3=()
bin_tilt=(retro_diagstep)
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_cheat=(vstick_left_fire)
}
}
[game="Piranha"]
{
[config="Default"]
{
bin_up=(retro_up)
bin_left=(retro_left)
bin_right=(retro_right)
bin_down=(retro_down)
bin_rack=(retro_selftest)
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_coin3=(retro_coin3)
bin_tilt=(retro_diagstep)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_cheat=(retro_fire)
}
[config="V-Stick"]
{
bin_up=(vstick_left_moveup)
bin_left=(vstick_left_moveleft)
bin_right=(vstick_left_moveright)
bin_down=(vstick_left_movedown)
bin_rack=(retro_selftest)
bin_coin1=(vstick_coin)
bin_coin2=()
bin_coin3=()
bin_tilt=(retro_diagstep)
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_cheat=(vstick_left_fire)
}
}
[game="Phoenix"]
{
[config="Default"]
{
bin_coin=(retro_coin)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_fire=(retro_fire)
bin_right=(retro_right)
bin_left=(retro_left)
bin_shield=(retro_action)
}
[config="V-Stick"]
{
bin_coin=(vstick_coin)
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_fire=(vstick_left_fire)
bin_right=(vstick_left_moveright)
bin_left=(vstick_left_moveleft)
bin_shield=(vstick_left_action)
}
}
[game="Pleiads"]
{
[config="Default"]
{
bin_coin=(retro_coin)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_fire=(retro_fire)
bin_right=(retro_right)
bin_left=(retro_left)
bin_shield=(retro_action)
}
[config="V-Stick"]
{
bin_coin=(vstick_coin)
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_fire=(vstick_left_fire)
bin_right=(vstick_left_moveright)
bin_left=(vstick_left_moveleft)
bin_shield=(vstick_left_action)
}
}
[game="Berzerk"]
{
[config="Default"]
{
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_coin3=(retro_coin3)
bin_svcc=(retro_selftest)
bin_bmds=(retro_diagstep)
bin_fire=(retro_fire)
bin_left=(retro_left)
bin_right=(retro_right)
bin_up=(retro_up)
bin_down=(retro_down)
bin_p1start=(retro_start1)
bin_p2start=(retro_start2)
}
[config="V-Stick"]
{
bin_coin1=(vstick_coin)
bin_coin2=()
bin_coin3=()
bin_svcc=(retro_selftest)
bin_bmds=(retro_diagstep)
bin_fire=(vstick_left_fire)
bin_left=(vstick_left_moveleft)
bin_right=(vstick_left_moveright)
bin_up=(vstick_left_moveup)
bin_down=(vstick_left_movedown)
bin_p1start=(vstick_start1)
bin_p2start=(vstick_start2)
}
}
[game="Frenzy"]
{
[config="Default"]
{
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_coin3=(retro_coin3)
bin_svcc=(retro_selftest)
bin_bmds=(retro_diagstep)
bin_fire=(retro_fire)
bin_left=(retro_left)
bin_right=(retro_right)
bin_up=(retro_up)
bin_down=(retro_down)
bin_p1start=(retro_start1)
bin_p2start=(retro_start2)
}
[config="V-Stick"]
{
bin_coin1=(vstick_coin)
bin_coin2=()
bin_coin3=()
bin_svcc=(retro_selftest)
bin_bmds=(retro_diagstep)
bin_fire=(vstick_left_fire)
bin_left=(vstick_left_moveleft)
bin_right=(vstick_left_moveright)
bin_up=(vstick_left_moveup)
bin_down=(vstick_left_movedown)
bin_p1start=(vstick_start1)
bin_p2start=(vstick_start2)
}
}
[game="Frogger"]
{
[config="Default"]
{
bin_left1=(retro_left_p1)
bin_right1=(retro_right_p1)
bin_up1=(retro_up_p1)
bin_down1=(retro_down_p1)
bin_left2=(retro_left_p2)
bin_right2=(retro_right_p2)
bin_up2=(retro_up_p2)
bin_down2=(retro_down_p2)
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
}
[config="V-Stick"]
{
bin_left1=(vstick_left_moveleft)
bin_right1=(vstick_left_moveright)
bin_up1=(vstick_left_moveup)
bin_down1=(vstick_left_movedown)
bin_left2=(vstick_right_moveleft)
bin_right2=(vstick_right_moveright)
bin_up2=(vstick_right_moveup)
bin_down2=(vstick_right_movedown)
bin_coin1=(vstick_coin)
bin_coin2=()
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
}
}
[game="Scramble"]
{
[config="Default"]
{
bin_left1=(retro_left_p1)
bin_right1=(retro_right_p1)
bin_up1=(retro_up_p1)
bin_down1=(retro_down_p1)
bin_fire1=(retro_fire_p1)
bin_bomb1=(retro_action_p1)
bin_left2=(retro_left_p2)
bin_right2=(retro_right_p2)
bin_up2=(retro_up_p2)
bin_down2=(retro_down_p2)
bin_fire2=(retro_fire_p2)
bin_bomb2=(retro_action_p2)
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
}
[config="V-Stick"]
{
bin_left1=(vstick_left_moveleft)
bin_right1=(vstick_left_moveright)
bin_up1=(vstick_left_moveup)
bin_down1=(vstick_left_movedown)
bin_fire1=(vstick_left_fire)
bin_bomb1=(vstick_left_action)
bin_left2=(vstick_right_moveleft)
bin_right2=(vstick_right_moveright)
bin_up2=(vstick_right_moveup)
bin_down2=(vstick_right_movedown)
bin_fire2=(vstick_right_fire)
bin_bomb2=(vstick_right_action)
bin_coin1=(vstick_coin)
bin_coin2=()
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
}
}
[game="Super Cobra"]
{
[config="Default"]
{
bin_left1=(retro_left_p1)
bin_right1=(retro_right_p1)
bin_up1=(retro_up_p1)
bin_down1=(retro_down_p1)
bin_fire1=(retro_fire_p1)
bin_bomb1=(retro_action_p1)
bin_left2=(retro_left_p2)
bin_right2=(retro_right_p2)
bin_up2=(retro_up_p2)
bin_down2=(retro_down_p2)
bin_fire2=(retro_fire_p2)
bin_bomb2=(retro_action_p2)
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
}
[config="V-Stick"]
{
bin_left1=(vstick_left_moveleft)
bin_right1=(vstick_left_moveright)
bin_up1=(vstick_left_moveup)
bin_down1=(vstick_left_movedown)
bin_fire1=(vstick_left_fire)
bin_bomb1=(vstick_left_action)
bin_left2=(vstick_right_moveleft)
bin_right2=(vstick_right_moveright)
bin_up2=(vstick_right_moveup)
bin_down2=(vstick_right_movedown)
bin_fire2=(vstick_right_fire)
bin_bomb2=(vstick_right_action)
bin_coin1=(vstick_coin)
bin_coin2=()
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
}
}
[game="Galaxian"]
{
[config="Default"]
{
bin_left=(retro_left)
bin_right=(retro_right)
bin_fire=(retro_fire)
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
}
[config="V-Stick"]
{
bin_left=(vstick_left_moveleft)
bin_right=(vstick_left_moveright)
bin_fire=(vstick_left_fire)
bin_coin1=(vstick_coin)
bin_coin2=()
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
}
}
[game="Moon Cresta"]
{
[config="Default"]
{
bin_left=(retro_left)
bin_right=(retro_right)
bin_fire=(retro_fire)
bin_coin1=(retro_coin1)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
}
[config="V-Stick"]
{
bin_left=(vstick_left_moveleft)
bin_right=(vstick_left_moveright)
bin_fire=(vstick_left_fire)
bin_coin1=(vstick_coin)
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
}
}
[game="Donkey Kong"]
{
[config="Default"]
{
bin_left=(retro_left)
bin_right=(retro_right)
bin_up=(retro_up)
bin_down=(retro_down)
bin_jump=(retro_action)
bin_coin1=(retro_coin1)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
}
[config="V-Stick"]
{
bin_left=(vstick_left_moveleft)
bin_right=(vstick_left_moveright)
bin_up=(vstick_left_moveup)
bin_down=(vstick_left_movedown)
bin_jump=(vstick_left_fire)
bin_coin1=(vstick_coin)
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
}
}
[game="Donkey Kong Jr."]
{
[config="Default"]
{
bin_left=(retro_left)
bin_right=(retro_right)
bin_up=(retro_up)
bin_down=(retro_down)
bin_jump=(retro_action)
bin_coin1=(retro_coin1)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
}
[config="V-Stick"]
{
bin_left=(vstick_left_moveleft)
bin_right=(vstick_left_moveright)
bin_up=(vstick_left_moveup)
bin_down=(vstick_left_movedown)
bin_jump=(vstick_left_fire)
bin_coin1=(vstick_coin)
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
}
}
[game="Yiear Kung Fu"]
{
[config="Default"]
{
bin_left=(retro_left)
bin_right=(retro_right)
bin_up=(retro_up)
bin_down=(retro_down)
bin_punch=(retro_fire)
bin_kick=(retro_action)
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_coin3=()
bin_start1=(retro_start1)
bin_start2=(retro_start2)
}
[config="V-Stick"]
{
bin_left=()
bin_right=()
bin_up=()
bin_down=()
bin_punch=()
bin_kick=()
bin_coin1=()
bin_coin2=()
bin_coin3=()
bin_start1=()
bin_start2=()
}
}
[game="Food Fight"]
{
[config="Default"]
{
bin_left1=(retro_left_no_ana)
bin_right1=(retro_right_no_ana)
bin_up1=(retro_up_no_ana)
bin_down1=(retro_down_no_ana)
bin_coin1=(retro_coin1)
bin_coin1=(retro_coin1)
bin_coin3=(retro_coin3)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_throw1=(retro_fire)
bin_throw2=(retro_action)
bin_test=(retro_selftest)
bal_mousex=(bal_mouse_ballisticsx)
bal_mousey=(bal_mouse_ballisticsy)
ana_horiz=(retro_ana_horiz)
ana_vert=(retro_ana_vert)
}
[config="V-Stick"]
{
bin_test=(retro_selftest)
bin_coin1=(vstick_coin)
bin_coin1=(vstick_coin)
bin_coin3=()
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_left1=(vstick_left_moveleft)
bin_right1=(vstick_left_moveright)
bin_up1=(vstick_left_moveup)
bin_down1=(vstick_left_movedown)
bin_throw1=(vstick_left_fire)
bin_throw2=(vstick_left_action)
bal_mousex=()
bal_mousey=()
ana_horiz=()
ana_vert=()
}
}
[game="Tutankham"]
{
[config="Default"]
{
bin_left=(retro_left)
bin_right=(retro_right)
bin_up=(retro_up)
bin_down=(retro_down)
bin_fireleft=(bin_key_leftshift, bin_wingman_west)
bin_fireright=(bin_key_leftctrl, bin_wingman_east)
bin_bomb=(retro_action)
bin_coin1=(retro_coin1)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
}
[config="V-Stick"]
{
bin_left=(vstick_left_moveleft)
bin_right=(vstick_left_moveright)
bin_up=(vstick_left_moveup)
bin_down=(vstick_left_movedown)
bin_fireleft=(vstick_right_moveleft)
bin_fireright=(vstick_right_moveright)
bin_bomb=(vstick_left_fire, vstick_right_fire)
bin_coin1=(vstick_coin)
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
}
}
[game="Kickman"]
{
[config="Default"]
{
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_tilt=(retro_diagstep)
bin_service=(retro_selftest)
bin_kick=(retro_fire)
bin_left=(retro_left)
bin_right=(retro_right)
bin_fast=(retro_action)
bal_spinner=(retro_spinner)
}
[config="V-Stick"]
{
bin_coin1=(vstick_coin)
bin_coin2=()
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_tilt=(retro_diagstep)
bin_service=(retro_selftest)
bin_kick=(vstick_left_fire)
bin_left=(vstick_left_moveleft)
bin_right=(vstick_left_moveright)
bin_fast=(vstick_left_action)
bal_spinner=()
}
}
[game="Solar Fox"]
{
[config="Default"]
{
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_tilt=(retro_diagstep)
bin_service=(retro_selftest)
bin_left=(retro_left)
bin_right=(retro_right)
bin_up=(retro_up)
bin_down=(retro_down)
bin_speed=(retro_action)
bin_fire=(retro_fire)
}
[config="V-Stick"]
{
bin_coin1=(vstick_coin)
bin_coin2=()
bin_tilt=(retro_diagstep)
bin_service=(retro_selftest)
bin_speed=(vstick_left_action)
bin_fire=(vstick_left_fire)
bin_left=(vstick_left_moveleft)
bin_right=(vstick_left_moveright)
bin_up=(vstick_left_moveup)
bin_down=(vstick_left_movedown)
}
}
[game="Tron"]
{
[config="Default"]
{
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_tilt=(retro_diagstep)
bin_service=(retro_selftest)
bin_fire=(retro_fire)
bin_left=(retro_left)
bin_right=(retro_right)
bin_up=(retro_up)
bin_down=(retro_down)
bal_spinner=(retro_spinner)
bin_spin_left=(bin_key_z, bin_wingman_west, bin_sw1_y)
bin_spin_right=(bin_key_x, bin_wingman_east, bin_sw1_z)
}
[config="Mike's Config"]
{
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_tilt=(retro_diagstep)
bin_service=(retro_selftest)
bin_fire=(retro_fire)
bin_left=(bin_key_a)
bin_right=(bin_key_d)
bin_up=(bin_key_w)
bin_down=(bin_key_s)
bal_spinner=(retro_spinner)
bin_spin_left=(bin_key_z, bin_wingman_west, bin_sw1_y)
bin_spin_right=(bin_key_x, bin_wingman_east, bin_sw1_z)
}
[config="V-Stick"]
{
bin_coin1=(vstick_coin)
bin_coin2=()
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_tilt=(retro_diagstep)
bin_service=(retro_selftest)
bin_fire=(vstick_left_fire, vstick_right_fire)
bin_left=(vstick_left_moveleft)
bin_right=(vstick_left_moveright)
bin_up=(vstick_left_moveup)
bin_down=(vstick_left_movedown)
bal_spinner=()
bin_spin_left=(vstick_right_moveleft)
bin_spin_right=(vstick_right_moveright)
}
}
[game="Domino Man"]
{
[config="Default"]
{
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_tilt=(retro_diagstep)
bin_service=(retro_selftest)
bin_firea1=(retro_fire)
bin_left=(retro_left)
bin_right=(retro_right)
bin_up=(retro_up)
bin_down=(retro_down)
}
[config="V-Stick"]
{
bin_coin1=(vstick_coin)
bin_coin2=()
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_tilt=(retro_diagstep)
bin_service=(retro_selftest)
bin_firea1=(vstick_left_fire)
bin_left=(vstick_left_moveleft)
bin_right=(vstick_left_moveright)
bin_up=(vstick_left_moveup)
bin_down=(vstick_left_movedown)
}
}
[game="Wacko"]
{
[config="Default"]
{
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_tilt=(retro_diagstep)
bin_service=(retro_selftest)
bal_trackx=(bal_mouse_ballisticsx)
bal_tracky=(bal_mouse_ballisticsy)
bin_zap_right=(retro_right_p1)
bin_zap_left=(retro_left_p1)
bin_zap_down=(retro_down_p1)
bin_zap_up=(retro_up_p1)
bin_right=(retro_right_p2)
bin_left=(retro_left_p2)
bin_down=(retro_down_p2)
bin_up=(retro_up_p2)
}
[config="V-Stick"]
{
bin_coin1=(vstick_coin)
bin_coin2=()
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_tilt=(retro_diagstep)
bin_service=(retro_selftest)
bal_trackx=()
bal_tracky=()
bin_zap_right=(vstick_right_moveright)
bin_zap_left=(vstick_right_moveleft)
bin_zap_down=(vstick_right_movedown)
bin_zap_up=(vstick_right_moveup)
bin_right=(vstick_left_moveright)
bin_left=(vstick_left_moveleft)
bin_down=(vstick_left_movedown)
bin_up=(vstick_left_moveup)
}
}
[game="Satan's Hollow"]
{
[config="Default"]
{
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_tilt=(retro_diagstep)
bin_service=(retro_selftest)
bin_left=(retro_left, bin_wingman_spinner_left)
bin_right=(retro_right, bin_wingman_spinner_right)
bin_fire=(retro_fire)
bin_shield=(retro_action)
}
[config="V-Stick"]
{
bin_coin1=(vstick_coin)
bin_coin2=()
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_tilt=(retro_diagstep)
bin_service=(retro_selftest)
bin_left=(vstick_left_moveleft)
bin_right=(vstick_left_moveright)
bin_fire=(vstick_left_fire)
bin_shield=(vstick_left_action)
}
}
[game="Two Tigers"]
{
[config="Default"]
{
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_tilt=(retro_diagstep)
bin_service=(retro_selftest)
bin_dogfight=()
bin_p1fire=(retro_fire_p1)
bin_p1bomb=(retro_action_p1)
bal_p1knob=(retro_spinner)
bin_p1left=(retro_left_p1)
bin_p1right=(retro_right_p1)
bin_p2fire=(retro_fire_p2)
bin_p2bomb=(retro_action_p2)
bal_p2knob=()
bin_p2left=(retro_left_p2)
bin_p2right=(retro_right_p2)
}
[config="V-Stick"]
{
bin_coin1=(vstick_coin)
bin_coin2=()
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_tilt=(retro_diagstep)
bin_service=(retro_selftest)
bin_dogfight=()
bin_p1fire=(vstick_left_fire)
bin_p1bomb=(vstick_left_action)
bal_p1knob=()
bin_p1left=(vstick_left_moveleft)
bin_p1right=(vstick_left_moveright)
bin_p2fire=(vstick_right_fire)
bin_p2bomb=(vstick_right_action)
bal_p2knob=()
bin_p2left=(vstick_right_moveleft)
bin_p2right=(vstick_right_moveright)
}
}
[game="Journey"]
{
[config="Default"]
{
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_tilt=(retro_diagstep)
bin_service=(retro_selftest)
bin_blast=(retro_fire)
bin_left=(retro_left)
bin_right=(retro_right)
bin_up=(retro_up)
bin_down=(retro_down)
}
[config="V-Stick"]
{
bin_coin1=(vstick_coin)
bin_coin2=()
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_tilt=(retro_diagstep)
bin_service=(retro_selftest)
bin_blast=(vstick_left_fire)
bin_left=(vstick_left_moveleft)
bin_right=(vstick_left_moveright)
bin_up=(vstick_left_moveup)
bin_down=(vstick_left_movedown)
}
}
[game="Tapper"]
{
[config="Default"]
{
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_tilt=(retro_diagstep)
bin_service=(retro_selftest)
bin_tapper=(retro_fire)
bin_right=(retro_right)
bin_left=(retro_left)
bin_down=(retro_down)
bin_up=(retro_up)
}
[config="V-Stick"]
{
bin_coin1=(vstick_coin)
bin_coin2=()
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_tilt=(retro_diagstep)
bin_service=(retro_selftest)
bin_tapper=(vstick_left_fire)
bin_right=(vstick_left_moveright)
bin_left=(vstick_left_moveleft)
bin_down=(vstick_left_movedown)
bin_up=(vstick_left_moveup)
}
}
[game="Root Beer Tapper"]
{
[config="Default"]
{
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_tilt=(retro_diagstep)
bin_service=(retro_selftest)
bin_tapper=(retro_fire)
bin_right=(retro_right)
bin_left=(retro_left)
bin_down=(retro_down)
bin_up=(retro_up)
}
[config="V-Stick"]
{
bin_coin1=(vstick_coin)
bin_coin2=()
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_tilt=(retro_diagstep)
bin_service=(retro_selftest)
bin_tapper=(vstick_left_fire)
bin_right=(vstick_left_moveright)
bin_left=(vstick_left_moveleft)
bin_down=(vstick_left_movedown)
bin_up=(vstick_left_moveup)
}
}
[game="Timber"]
{
[config="Default"]
{
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_tilt=(retro_diagstep)
bin_service=(retro_selftest)
bin_p1right=(retro_right_p1)
bin_p1left=(retro_left_p1)
bin_p1down=(retro_down_p1)
bin_p1up=(retro_up_p1)
bin_p1chopleft=(retro_fire_p1)
bin_p1chopright=(retro_action_p1)
bin_p2right=(retro_right_p2)
bin_p2left=(retro_left_p2)
bin_p2down=(retro_down_p2)
bin_p2up=(retro_up_p2)
bin_p2chopleft=(retro_fire_p2)
bin_p2chopright=(retro_action_p2)
}
[config="V-Stick"]
{
bin_coin1=(vstick_coin)
bin_coin2=()
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_tilt=(retro_diagstep)
bin_service=(retro_selftest)
bin_p1right=(vstick_left_moveright)
bin_p1left=(vstick_left_moveleft)
bin_p1down=(vstick_left_movedown)
bin_p1up=(vstick_left_moveup)
bin_p1chopleft=(vstick_left_fire)
bin_p1chopright=(vstick_left_action)
bin_p2right=(vstick_right_moveright)
bin_p2left=(vstick_right_moveleft)
bin_p2down=(vstick_right_movedown)
bin_p2up=(vstick_right_moveup)
bin_p2chopleft=(vstick_right_fire)
bin_p2chopright=(vstick_right_action)
}
}
[game="Discs Of Tron"]
{
[config="Default"]
{
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_tilt=(retro_diagstep)
bin_service=(retro_selftest)
bin_throw=(retro_fire)
bin_left=(retro_left)
bin_right=(retro_right)
bin_up=(retro_up)
bin_down=(retro_down)
bin_aimdown=(bin_key_leftshift, bin_key_rightshift)
bin_aimup=(bin_key_capslock, bin_key_enter)
bin_block=(retro_action)
bal_spinner=(retro_spinner)
bin_aimleft=(bin_key_z)
bin_aimright=(bin_key_x)
bin_togglebg=(bin_key_f9)
}
[config="Mike's Config"]
{
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_tilt=(retro_diagstep)
bin_service=(retro_selftest)
bin_throw=(retro_fire)
bin_left=(bin_key_a)
bin_right=(bin_key_d)
bin_up=(bin_key_w)
bin_down=(bin_key_s)
bin_aimdown=(bin_key_spacebar)
bin_aimup=(bin_key_capslock, bin_key_leftshift)
bin_block=(retro_action)
bal_spinner=(retro_spinner)
bin_aimleft=(bin_key_z, bin_wingman_west, bin_sw1_y)
bin_aimright=(bin_key_x, bin_wingman_east, bin_sw1_z)
bin_togglebg=(bin_key_f9)
}
[config="V-Stick"]
{
bin_coin1=(vstick_coin)
bin_coin2=()
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_tilt=(retro_diagstep)
bin_service=(retro_selftest)
bin_throw=(vstick_left_fire)
bin_left=(vstick_left_moveleft)
bin_right=(vstick_left_moveright)
bin_up=(vstick_left_moveup)
bin_down=(vstick_left_movedown)
bin_aimdown=(vstick_right_movedown)
bin_aimup=(vstick_right_moveup)
bin_block=(vstick_left_action)
bal_spinner=()
bin_aimleft=(vstick_right_moveleft)
bin_aimright=(vstick_right_moveright)
bin_togglebg=(bin_key_f9)
}
}
[game="Demolition Derby"]
{
[config="Default"]
{
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_coin3=(retro_coin3)
bin_coin4=(retro_coin4)
bin_start3=(retro_start3)
bin_start4=(retro_start4)
bin_tilt=(retro_diagstep)
bin_service=(retro_selftest)
bin_p1fwd=(retro_up_p1)
bin_p1rev=(retro_down_p1)
bin_p1left=(retro_left_p1)
bin_p1right=(retro_right_p1)
bal_p1steer=(retro_spinner)
bin_p2fwd=(retro_up_p2)
bin_p2rev=(retro_down_p2)
bin_p2left=(retro_left_p2)
bin_p2right=(retro_right_p2)
bal_p2steer=()
/*
bin_p3fwd=(retro_up_p3)
bin_p3rev=(retro_down_p3)
bin_p3left=(retro_left_p3)
bin_p3right=(retro_right_p3)
bal_p3steer=()
bin_p4fwd=(retro_up_p4)
bin_p4rev=(retro_down_p4)
bin_p4left=(retro_left_p4)
bin_p4right=(retro_right_p4)
bal_p4steer=()
*/
}
[config="V-Stick"]
{
bin_coin1=(vstick_coin)
bin_coin2=()
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_tilt=(retro_diagstep)
bin_service=(retro_selftest)
bin_p1fwd=(vstick_left_moveup)
bin_p1rev=(vstick_left_movedown)
bin_p1left=(vstick_left_moveleft)
bin_p1right=(vstick_left_moveright)
bal_p1steer=()
bin_p2fwd=(vstick_right_moveup)
bin_p2rev=(vstick_right_movedown)
bin_p2left=(vstick_right_moveleft)
bin_p2right=(vstick_right_moveright)
bal_p2steer=()
bin_p3fwd=()
bin_p3rev=()
bin_p3left=()
bin_p3right=()
bal_p3steer=()
bin_p4fwd=()
bin_p4rev=()
bin_p4left=()
bin_p4right=()
bal_p4steer=()
}
}
[game="Rampage"]
{
[config="Default"]
{
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_tilt=(retro_diagstep)
bin_opcred=()
bin_service=(retro_selftest)
bin_p1up=(retro_up_p1)
bin_p1right=(retro_right_p1)
bin_p1down=(retro_down_p1)
bin_p1left=(retro_left_p1)
bin_p1punch=(retro_fire_p1)
bin_p1jump=(retro_action_p1)
bin_p2up=(retro_up_p2)
bin_p2right=(retro_right_p2)
bin_p2down=(retro_down_p2)
bin_p2left=(retro_left_p2)
bin_p2punch=(retro_fire_p2)
bin_p2jump=(retro_action_p2)
bin_p3up=(bin_sw3_up)
bin_p3right=(bin_sw3_right)
bin_p3down=(bin_sw3_down)
bin_p3left=(bin_sw3_left)
bin_p3punch=(bin_sw3_c)
bin_p3jump=(bin_sw3_b)
}
[config="V-Stick"]
{
bin_coin1=(vstick_coin)
bin_coin2=()
bin_tilt=(retro_diagstep)
bin_opcred=()
bin_service=(retro_selftest)
bin_p1up=(vstick_left_moveup)
bin_p1right=(vstick_left_moveright)
bin_p1down=(vstick_left_movedown)
bin_p1left=(vstick_left_moveleft)
bin_p1punch=(vstick_left_fire)
bin_p1jump=(vstick_left_action)
bin_p2up=(vstick_right_moveup)
bin_p2right=(vstick_right_moveright)
bin_p2down=(vstick_right_movedown)
bin_p2left=(vstick_right_moveleft)
bin_p2punch=(vstick_right_fire)
bin_p2jump=(vstick_right_action)
bin_p3up=()
bin_p3right=()
bin_p3down=()
bin_p3left=()
bin_p3punch=()
bin_p3jump=()
}
}
[game="Sarge"]
{
[config="Default"]
{
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_p1switch=(retro_start1)
bin_p2switch=(retro_start2)
bin_tilt=(retro_diagstep)
bin_service=(retro_selftest)
bin_p1right_fwd=()
bin_p1right_rev=()
bin_p1left_fwd=()
bin_p1left_rev=()
bin_p1fire1=(retro_fire_p1)
bin_p1fire2=(retro_action_p1)
bin_p2right_fwd=()
bin_p2right_rev=()
bin_p2left_fwd=()
bin_p2left_rev=()
bin_p2fire1=(retro_fire_p2)
bin_p2fire2=(retro_action_p2)
bin_alt_p1up=()
bin_alt_p1down=()
bin_alt_p1left=()
bin_alt_p1right=()
bin_alt_p2up=()
bin_alt_p2down=()
bin_alt_p2left=()
bin_alt_p2right=()
}
[config="V-Stick"]
{
bin_coin1=(vstick_coin)
bin_coin2=()
bin_p1switch=(vstick_start1)
bin_p2switch=(vstick_start2)
bin_tilt=(retro_diagstep)
bin_service=(retro_selftest)
bin_p1right_fwd=()
bin_p1right_rev=()
bin_p1left_fwd=()
bin_p1left_rev=()
bin_p1fire1=(vstick_left_fire)
bin_p1fire2=(vstick_left_action)
bin_p2right_fwd=()
bin_p2right_rev=()
bin_p2left_fwd=()
bin_p2left_rev=()
bin_p2fire1=(vstick_right_fire)
bin_p2fire2=(vstick_right_action)
bin_alt_p1up=(vstick_left_moveup)
bin_alt_p1down=(vstick_left_movedown)
bin_alt_p1left=(vstick_left_moveleft)
bin_alt_p1right=(vstick_left_moveright)
bin_alt_p2up=(vstick_right_moveup)
bin_alt_p2down=(vstick_right_movedown)
bin_alt_p2left=(vstick_right_moveleft)
bin_alt_p2right=(vstick_right_moveright)
}
}
[game="Spy Hunter"]
{
[config="Default"]
{
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_tilt=(retro_diagstep)
bin_service=(retro_selftest)
bin_left=(retro_left)
bin_right=(retro_right)
bin_gun=(bin_key_v, retro_fire)
bin_missile=(bin_key_z, retro_action)
bin_shift=(bin_key_pad5, bin_wingman_north, bin_sw1_a)
bin_throttle=(retro_up, bin_wingman_thumb, bin_sw1_b)
bin_oil=(bin_key_x, bin_key_b, bin_wingman_south, bin_sw1_x)
bin_smoke=(bin_key_c, bin_key_n, bin_wingman_west, bin_sw1_y)
bin_van=(bin_key_1, bin_key_spacebar, bin_wingman_east, bin_sw1_z)
}
[config="V-Stick"]
{
bin_coin1=(vstick_coin)
bin_coin2=()
bin_tilt=(retro_diagstep)
bin_service=(retro_selftest)
bin_gun=(vstick_left_fire)
bin_throttle=(vstick_left_moveup)
bin_shift=(vstick_left_action)
bin_left=(vstick_left_moveleft)
bin_right=(vstick_left_moveright)
bin_missile=(vstick_right_moveup)
bin_oil=(vstick_right_moveleft)
bin_smoke=(vstick_right_moveright)
bin_van=(vstick_right_movedown)
}
}
[game="Crater Raider"]
{
[config="Default"]
{
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_tilt=(retro_diagstep)
bin_service=(retro_selftest)
bin_forward=(retro_up)
bin_reverse=(retro_down)
bin_fire=(retro_fire)
bin_shield=(retro_action)
bal_rotate=(retro_spinner)
bin_rot_left=(retro_left)
bin_rot_right=(retro_right)
}
[config="V-Stick"]
{
bin_coin1=(vstick_coin)
bin_coin2=()
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_tilt=(retro_diagstep)
bin_service=(retro_selftest)
bin_forward=(vstick_left_moveup)
bin_reverse=(vstick_left_movedown)
bin_fire=(vstick_left_fire)
bin_shield=(vstick_left_action)
bal_rotate=()
bin_rot_left=(vstick_left_moveleft)
bin_rot_right=(vstick_left_moveright)
}
}
[game="Arkanoid"]
{
[config="Default"]
{
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_tilt=(retro_diagstep)
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_coin3=(retro_coin3)
bin_fire=(retro_fire)
bin_service=(retro_selftest)
bal_spinner=(retro_spinner)
bin_left=(retro_left)
bin_right=(retro_right)
}
[config="V-Stick"]
{
bin_coin1=(vstick_coin)
bin_coin2=()
bin_coin3=()
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_tilt=(retro_diagstep)
bin_service=(retro_selftest)
bin_fire=(vstick_left_fire)
bin_left=(vstick_left_moveleft)
bin_right=(vstick_left_moveright)
bal_spinner=()
}
}
[game="Football"]
{
[config="Default"]
{
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_select1=(retro_start1)
bin_select2=(retro_start2)
bin_test=(retro_selftest)
bin_left1=(retro_left_p1)
bin_right1=(retro_right_p1)
bin_up1=(retro_up_p1)
bin_down1=(retro_down_p1)
bin_left2=(retro_left_p2)
bin_right2=(retro_right_p2)
bin_up2=(retro_up_p2)
bin_down2=(retro_down_p2)
bal_trackx1=(bal_mouse_ballisticsx)
bal_tracky1=(bal_mouse_ballisticsy)
bal_trackx2=()
bal_tracky2=()
}
[config="V-Stick"]
{
bin_coin1=(vstick_coin)
bin_coin2=()
bin_select1=(vstick_start1)
bin_select2=(vstick_start2)
bin_test=(retro_selftest)
bal_trackx1=()
bal_tracky1=()
bal_trackx2=()
bal_tracky2=()
bin_left1=(vstick_left_moveleft)
bin_right1=(vstick_left_moveright)
bin_up1=(vstick_left_moveup)
bin_down1=(vstick_left_movedown)
bin_left2=(vstick_right_moveleft)
bin_right2=(vstick_right_moveright)
bin_up2=(vstick_right_moveup)
bin_down2=(vstick_right_movedown)
}
}
[game="Joust"]
{
[config="Default"]
{
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_coin3=(retro_coin3)
bin_left1=(retro_left_p1)
bin_right1=(retro_right_p1)
bin_flap1=(retro_fire_p1)
bin_left2=(retro_left_p2)
bin_right2=(retro_right_p2)
bin_flap2=(retro_fire_p2)
bin_start2=(retro_start2)
bin_start1=(retro_start1)
bin_autoup=(retro_autoup)
bin_advance=(retro_diagstep)
bin_hsreset=(retro_selftest)
}
[config="V-Stick"]
{
bin_coin1=(vstick_coin)
bin_coin2=()
bin_coin3=()
bin_start2=(vstick_start2)
bin_start1=(vstick_start1)
bin_autoup=(retro_autoup)
bin_advance=(retro_diagstep)
bin_hsreset=(retro_selftest)
bin_left1=(vstick_left_moveleft)
bin_right1=(vstick_left_moveright)
bin_flap1=(vstick_left_fire)
bin_left2=(vstick_right_moveleft)
bin_right2=(vstick_right_moveright)
bin_flap2=(vstick_right_fire)
}
}
[game="Robotron"]
{
[config="Default"]
{
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_coin3=(retro_coin3)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_up1=(retro_up_p1)
bin_down1=(retro_down_p1)
bin_left1=(retro_left_p1)
bin_right1=(retro_right_p1)
bin_up2=(retro_up_p2, bin_wingman_north)
bin_down2=(retro_down_p2, bin_wingman_south)
bin_left2=(retro_left_p2, bin_wingman_west)
bin_right2=(retro_right_p2, bin_wingman_east)
bin_autoup=(retro_autoup)
bin_advance=(retro_diagstep)
bin_hsreset=(retro_selftest)
}
[config="V-Stick"]
{
bin_coin1=(vstick_coin)
bin_coin2=()
bin_coin3=()
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_autoup=(retro_autoup)
bin_advance=(retro_diagstep)
bin_hsreset=(retro_selftest)
bin_up1=(vstick_left_moveup)
bin_down1=(vstick_left_movedown)
bin_left1=(vstick_left_moveleft)
bin_right1=(vstick_left_moveright)
bin_up2=(vstick_right_moveup)
bin_down2=(vstick_right_movedown)
bin_left2=(vstick_right_moveleft)
bin_right2=(vstick_right_moveright)
}
}
[game="Defender"]
{
[config="Default"]
{
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_coin3=(retro_coin3)
bin_up=(retro_up)
bin_down=(retro_down)
bin_fire=(retro_fire)
bin_thrust=(retro_action)
bin_smartbomb=(bin_key_spacebar, bin_wingman_middle, bin_sw1_a)
bin_hyperspace=(bin_key_enter, bin_wingman_top, bin_sw1_y)
bin_reverse=(retro_left, retro_right)
bin_autoup=(retro_autoup)
bin_advance=(retro_diagstep)
bin_hsreset=(retro_selftest)
}
[config="V-Stick"]
{
bin_coin1=(vstick_coin)
bin_coin2=()
bin_coin3=()
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_autoup=(retro_autoup)
bin_advance=(retro_diagstep)
bin_hsreset=(retro_selftest)
bin_fire=(vstick_left_fire)
bin_thrust=(vstick_left_action)
bin_smartbomb=(vstick_right_fire)
bin_hyperspace=(vstick_right_action)
bin_reverse=(vstick_left_moveleft, vstick_left_moveright)
bin_down=(vstick_left_movedown)
bin_up=(vstick_left_moveup)
}
}
[game="Stargate"]
{
[config="Default"]
{
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_coin3=(retro_coin3)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_up=(retro_up)
bin_down=(retro_down)
bin_fire=(retro_fire)
bin_thrust=(retro_action)
bin_reverse=(retro_left, retro_right)
bin_smartbomb=(bin_key_spacebar, bin_wingman_middle, bin_sw1_a)
bin_hyperspace=(bin_key_enter, bin_wingman_top, bin_sw1_y)
bin_inviso=(bin_key_leftshift, bin_key_rightshift, bin_wingman_joydown, bin_sw1_z)
bin_autoup=(retro_autoup)
bin_advance=(retro_diagstep)
bin_hsreset=(retro_selftest)
}
[config="V-Stick"]
{
bin_coin1=(vstick_coin)
bin_coin2=()
bin_coin3=()
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_autoup=(retro_autoup)
bin_advance=(retro_diagstep)
bin_hsreset=(retro_selftest)
bin_fire=(vstick_left_fire)
bin_thrust=(vstick_left_action)
bin_smartbomb=(vstick_right_fire)
bin_hyperspace=(vstick_right_movedown)
bin_inviso=(vstick_right_action)
bin_reverse=(vstick_left_moveleft, vstick_left_moveright)
bin_down=(vstick_left_movedown)
bin_up=(vstick_left_moveup)
}
}
[game="Bubbles"]
{
[config="Default"]
{
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_coin3=(retro_coin3)
bin_up=(retro_up)
bin_down=(retro_down)
bin_left=(retro_left)
bin_right=(retro_right)
bin_autoup=(retro_autoup)
bin_advance=(retro_diagstep)
bin_hsreset=(retro_selftest)
}
[config="V-Stick"]
{
bin_coin1=(vstick_coin)
bin_coin2=()
bin_coin3=()
bin_start2=(vstick_start2)
bin_start1=(vstick_start1)
bin_autoup=(retro_autoup)
bin_advance=(retro_diagstep)
bin_hsreset=(retro_selftest)
bin_up=(vstick_left_moveup)
bin_down=(vstick_left_movedown)
bin_left=(vstick_left_moveleft)
bin_right=(vstick_left_moveright)
}
}
[game="Splat"]
{
[config="Default"]
{
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_coin3=(retro_coin3)
bin_lup1=(retro_up_p1)
bin_ldown1=(retro_down_p1)
bin_lleft1=(retro_left_p1)
bin_lright1=(retro_right_p1)
bin_lup2=(bin_key_y, bin_wingman_north)
bin_ldown2=(bin_key_b, bin_wingman_south)
bin_lleft2=(bin_key_g, bin_wingman_joyleft)
bin_lright2=(bin_key_h, bin_wingman_joyright)
bin_rup1=(retro_up_p2)
bin_rdown1=(retro_down_p2)
bin_rleft1=()
bin_rright1=()
bin_rup2=()
bin_rdown2=()
bin_rleft2=()
bin_rright2=()
bin_autoup=(retro_autoup)
bin_advance=(retro_diagstep)
bin_hsreset=(retro_selftest)
}
[config="V-Stick"]
{
bin_coin1=(vstick_coin)
bin_coin3=()
bin_coin2=()
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_autoup=(retro_autoup)
bin_advance=(retro_diagstep)
bin_hsreset=(retro_selftest)
bin_lup1=(vstick_left_moveup)
bin_ldown1=(vstick_left_movedown)
bin_lleft1=(vstick_left_moveleft)
bin_lright1=(vstick_left_moveright)
bin_rup1=(vstick_right_moveup)
bin_rdown1=(vstick_right_movedown)
bin_rleft1=(vstick_right_moveleft)
bin_rright1=(vstick_right_moveright)
bin_lup2=()
bin_ldown2=()
bin_lleft2=()
bin_lright2=()
bin_rup2=()
bin_rdown2=()
bin_rleft2=()
bin_rright2=()
}
}
[game="Sinistar"]
{
[config="Default"]
{
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_coin3=(retro_coin3)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_up=(retro_up)
bin_down=(retro_down)
bin_left=(retro_left)
bin_right=(retro_right)
bin_fire=(retro_fire)
bin_bomb=(retro_action)
bin_advance=(retro_diagstep)
bin_hsreset=(retro_selftest)
bin_autoup=(retro_autoup)
}
[config="V-Stick"]
{
bin_coin1=(vstick_coin)
bin_coin2=()
bin_coin3=()
bin_autoup=(retro_autoup)
bin_advance=(retro_diagstep)
bin_hsreset=(retro_selftest)
bin_up=(vstick_left_moveup)
bin_down=(vstick_left_movedown)
bin_left=(vstick_left_moveleft)
bin_right=(vstick_left_moveright)
bin_fire=(vstick_left_fire)
bin_bomb=(vstick_left_action)
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
}
}
[game="Sinistar Rare"]
{
[config="Default"]
{
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_coin3=(retro_coin3)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_up=(retro_up)
bin_down=(retro_down)
bin_left=(retro_left)
bin_right=(retro_right)
bin_fire=(retro_fire)
bin_bomb=(retro_action)
bin_advance=(retro_diagstep)
bin_hsreset=(retro_selftest)
bin_autoup=(retro_autoup)
}
[config="V-Stick"]
{
bin_coin1=(vstick_coin)
bin_coin2=()
bin_coin3=()
bin_autoup=(retro_autoup)
bin_advance=(retro_diagstep)
bin_hsreset=(retro_selftest)
bin_up=(vstick_left_moveup)
bin_down=(vstick_left_movedown)
bin_left=(vstick_left_moveleft)
bin_right=(vstick_left_moveright)
bin_fire=(vstick_left_fire)
bin_bomb=(vstick_left_action)
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
}
}
[game="Gyruss"]
{
[config="Default"]
{
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_coin3=(retro_coin3)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_left1=(retro_left_p1)
bin_right1=(retro_right_p1)
bin_up1=(retro_up_p1)
bin_down1=(retro_down_p1)
bin_firea1=(retro_fire_p1)
bin_left2=(retro_left_p2)
bin_right2=(retro_right_p2)
bin_up2=(retro_up_p2)
bin_down2=(retro_down_p2)
bin_firea2=(retro_fire_p2)
}
[config="V-Stick"]
{
bin_coin1=(vstick_coin)
bin_coin2=()
bin_coin3=()
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_left1=(vstick_left_moveleft)
bin_right1=(vstick_left_moveright)
bin_up1=(vstick_left_moveup)
bin_down1=(vstick_left_movedown)
bin_firea1=(vstick_left_fire)
bin_left2=(vstick_right_moveleft)
bin_right2=(vstick_right_moveright)
bin_up2=(vstick_right_moveup)
bin_down2=(vstick_right_movedown)
bin_firea2=(vstick_right_fire)
}
}
[game="Blasteroids"]
{
[config="Default"]
{
bin_selftest=(retro_selftest)
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_coin3=(retro_coin3)
bin_coin4=(retro_coin4)
bin_p1fire=(retro_fire_p1)
bin_p1thrust=(retro_action_p1)
bin_p1transform=(bin_key_spacebar, bin_joystick_adown, bin_wingman_middle, bin_sw1_a)
bin_p1left=(retro_left_p1)
bin_p1right=(retro_right_p1)
bin_p2fire=(retro_fire_p2)
bin_p2thrust=(retro_action_p2)
bin_p2transform=(bin_key_enter, bin_joystick_bdown, bin_sw2_a)
bin_p2left=(retro_left_p2)
bin_p2right=(retro_right_p2)
bal_p1spinner=(retro_spinner)
}
[config="V-Stick"]
{
bin_selftest=(retro_selftest)
bin_coin1=(vstick_coin)
bin_coin2=()
bin_coin3=()
bin_coin4=()
bin_p1fire=(vstick_left_fire)
bin_p1thrust=(vstick_left_action)
bin_p1transform=(vstick_left_moveup)
bin_p1left=(vstick_left_moveleft)
bin_p1right=(vstick_left_moveright)
bin_p2fire=(vstick_right_fire)
bin_p2thrust=(vstick_right_action)
bin_p2transform=(vstick_right_moveup)
bin_p2left=(vstick_right_moveleft)
bin_p2right=(vstick_right_moveright)
bal_p1spinner=()
}
}
[game="Cloak And Dagger"]
{
[config="Default"]
{
bin_1down=(retro_down_p1)
bin_1up=(retro_up_p1)
bin_1right=(retro_right_p1)
bin_1left=(retro_left_p1)
bin_2down=(retro_down_p2)
bin_2up=(retro_up_p2)
bin_2right=(retro_right_p2)
bin_2left=(retro_left_p2)
bin_1down=(retro_down_p1)
bin_1up=(retro_up_p1)
bin_1right=(retro_right_p1)
bin_1left=(retro_left_p1)
bin_2down=(retro_down_p2)
bin_2up=(retro_up_p2)
bin_2right=(retro_right_p2)
bin_2left=(retro_left_p2)
bin_service=(retro_selftest)
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_cocktail=(retro_diagstep)
bin_coin3=(retro_coin3)
bin_igniter1=(retro_fire_p1)
bin_igniter2=(retro_fire_p2)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
}
[config="V-Stick"]
{
bin_service=(retro_selftest)
bin_coin1=(vstick_coin)
bin_coin2=()
bin_coin3=()
bin_cocktail=()
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_1down=(vstick_right_movedown)
bin_1up=(vstick_right_moveup)
bin_1right=(vstick_right_moveright)
bin_1left=(vstick_right_moveleft)
bin_igniter1=(vstick_left_fire)
bin_2down=(vstick_left_movedown)
bin_2up=(vstick_left_moveup)
bin_2right=(vstick_left_moveright)
bin_2left=(vstick_left_moveleft)
bin_igniter2=(vstick_right_fire)
}
}
[game="Klax"]
{
[config="Default"]
{
bin_selftest=(retro_selftest)
bin_service=(retro_diagstep)
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_p1flip=(retro_fire_p1)
bin_p1left=(retro_left_p1)
bin_p1right=(retro_right_p1)
bin_p1down=(retro_down_p1)
bin_p1up=(retro_up_p1)
bin_p2flip=(retro_fire_p2)
bin_p2left=(retro_left_p2)
bin_p2right=(retro_right_p2)
bin_p2down=(retro_down_p2)
bin_p2up=(retro_up_p2)
}
[config="V-Stick"]
{
bin_selftest=(retro_selftest)
bin_service=(retro_diagstep)
bin_coin1=(vstick_coin)
bin_coin2=()
bin_p1flip=(vstick_left_fire)
bin_p1left=(vstick_left_moveleft)
bin_p1right=(vstick_left_moveright)
bin_p1down=(vstick_left_movedown)
bin_p1up=(vstick_left_moveup)
bin_p2flip=(vstick_right_fire)
bin_p2left=(vstick_right_moveleft)
bin_p2right=(vstick_right_moveright)
bin_p2down=(vstick_right_movedown)
bin_p2up=(vstick_right_moveup)
}
}
[game="Xenophobe"]
{
[config="Default"]
{
bin_p1up=(retro_up_p1)
bin_p1down=(retro_down_p1)
bin_p1left=(retro_left_p1)
bin_p1right=(retro_right_p1)
bin_p1trigger=(retro_fire_p1)
bin_p1rbutton=(retro_action_p1)
bin_p1lbutton=(bin_key_spacebar)
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_coin3=(retro_coin3)
bin_tilt=(retro_diagstep)
bin_advance=(retro_diagstep)
bin_service=(retro_selftest)
bin_p3up=(bin_sw3_up)
bin_p3down=(bin_sw3_down)
bin_p3left=(bin_sw3_left)
bin_p3right=(bin_sw3_right)
bin_p3trigger=(bin_sw3_c)
bin_p3rbutton=(bin_sw3_b)
bin_p3lbutton=(bin_sw3_a)
bin_p2up=(retro_up_p2)
bin_p2down=(retro_down_p2)
bin_p2left=(retro_left_p2)
bin_p2right=(retro_right_p2)
bin_p2trigger=(retro_fire_p2)
bin_p2rbutton=(retro_action_p2)
bin_p2lbutton=()
}
[config="V-Stick"]
{
bin_coin1=(vstick_coin)
bin_coin2=()
bin_coin3=()
bin_tilt=(retro_autoup)
bin_advance=(retro_diagstep)
bin_service=(retro_selftest)
bin_p1up=(vstick_left_moveup)
bin_p1down=(vstick_left_movedown)
bin_p1left=(vstick_left_moveleft)
bin_p1right=(vstick_left_moveright)
bin_p1trigger=(vstick_left_fire)
bin_p1rbutton=(vstick_left_action)
bin_p1lbutton=()
bin_p2up=(vstick_right_moveup)
bin_p2down=(vstick_right_movedown)
bin_p2left=(vstick_right_moveleft)
bin_p2right=(vstick_right_moveright)
bin_p2trigger=(vstick_right_fire)
bin_p2rbutton=(vstick_right_action)
bin_p2lbutton=()
bin_p3up=()
bin_p3down=()
bin_p3left=()
bin_p3right=()
bin_p3trigger=()
bin_p3rbutton=()
bin_p3lbutton=()
}
}
[game="Vanguard"]
{
[config="Default"]
{
bin_left1=(retro_left)
bin_right1=(retro_right)
bin_up1=(retro_up)
bin_down1=(retro_down)
bin_fire_left1=(bin_key_g, bin_wingman_west)
bin_fire_right1=(bin_key_h, bin_wingman_east)
bin_fire_up1=(bin_key_y, bin_wingman_north)
bin_fire_down1=(bin_key_b, bin_wingman_south)
bin_left2=(retro_left)
bin_right2=(retro_right)
bin_up2=(retro_up)
bin_down2=(retro_right)
bin_fire_left2=(bin_key_g, bin_wingman_west)
bin_fire_right2=(bin_key_h, bin_wingman_east)
bin_fire_up2=(bin_key_y, bin_wingman_north)
bin_fire_down2=(bin_key_b, bin_wingman_south)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_coin1=(retro_coin)
}
[config="V-Stick"]
{
bin_left1=(vstick_left_moveleft)
bin_right1=(vstick_left_moveright)
bin_up1=(vstick_left_moveup)
bin_down1=(vstick_left_movedown)
bin_left2=(vstick_right_moveleft)
bin_right2=(vstick_right_moveright)
bin_up2=(vstick_right_moveup)
bin_down2=(vstick_right_movedown)
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_coin1=(vstick_coin)
}
}
[game="Fantasy"]
{
[config="Default"]
{
bin_left1=(retro_left_p1)
bin_right1=(retro_right_p1)
bin_up1=(retro_up_p1)
bin_down1=(retro_down_p1)
bin_left2=(retro_left_p2)
bin_right2=(retro_right_p2)
bin_up2=(retro_up_p2)
bin_down2=(retro_right_p2)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_coin1=(retro_coin)
}
[config="V-Stick"]
{
bin_left1=(vstick_left_moveleft)
bin_right1=(vstick_left_moveright)
bin_up1=(vstick_left_moveup)
bin_down1=(vstick_left_movedown)
bin_left2=(vstick_right_moveleft)
bin_right2=(vstick_right_moveright)
bin_up2=(vstick_right_moveup)
bin_down2=(vstick_right_movedown)
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_coin1=(vstick_coin)
}
}
[game="Nibbler"]
{
[config="Default"]
{
bin_left1=(retro_left_p1)
bin_right1=(retro_right_p1)
bin_up1=(retro_up_p1)
bin_down1=(retro_down_p1)
bin_left2=(retro_left_p2)
bin_right2=(retro_right_p2)
bin_up2=(retro_up_p2)
bin_down2=(retro_right_p2)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_coin1=(retro_coin)
}
[config="V-Stick"]
{
bin_left1=(vstick_left_moveleft)
bin_right1=(vstick_left_moveright)
bin_up1=(vstick_left_moveup)
bin_down1=(vstick_left_movedown)
bin_left2=(vstick_right_moveleft)
bin_right2=(vstick_right_moveright)
bin_up2=(vstick_right_moveup)
bin_down2=(vstick_right_movedown)
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_coin1=(vstick_coin)
}
}
[game="Time Pilot"]
{
[config="Default"]
{
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_coin3=(retro_coin3)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_left1=(retro_left_p1)
bin_right1=(retro_right_p1)
bin_up1=(retro_up_p1)
bin_down1=(retro_down_p1)
bin_firea1=(retro_fire_p1)
bin_left2=(retro_left_p2)
bin_right2=(retro_right_p2)
bin_up2=(retro_up_p2)
bin_down2=(retro_down_p2)
bin_firea2=(retro_fire_p2)
}
[config="V-Stick"]
{
bin_coin1=(vstick_coin)
bin_coin2=()
bin_coin3=()
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_left1=(vstick_left_moveleft)
bin_right1=(vstick_left_moveright)
bin_up1=(vstick_left_moveup)
bin_down1=(vstick_left_movedown)
bin_firea1=(vstick_left_fire)
bin_left2=(vstick_right_moveleft)
bin_right2=(vstick_right_moveright)
bin_up2=(vstick_right_moveup)
bin_down2=(vstick_right_movedown)
bin_firea2=(vstick_right_fire)
}
}
[game="Space Invaders"]
{
[config="Default"]
{
bin_left=(retro_left)
bin_right=(retro_right)
bin_fire=(retro_fire)
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
}
[config="V-Stick"]
{
bin_left=(vstick_left_moveleft)
bin_right=(vstick_left_moveright)
bin_fire=(vstick_left_fire)
bin_coin1=(vstick_coin)
bin_coin2=()
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
}
}
[game="Space Invaders PII"]
{
[config="Default"]
{
bin_left=(retro_left)
bin_right=(retro_right)
bin_fire=(retro_fire)
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
}
[config="V-Stick"]
{
bin_left=(vstick_left_moveleft)
bin_right=(vstick_left_moveright)
bin_fire=(vstick_left_fire)
bin_coin1=(vstick_coin)
bin_coin2=()
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
}
}
[game="Lunar Rescue"]
{
[config="Default"]
{
bin_left=(retro_left)
bin_right=(retro_right)
bin_fire=(retro_fire)
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
}
[config="V-Stick"]
{
bin_left=(vstick_left_moveleft)
bin_right=(vstick_left_moveright)
bin_fire=(vstick_left_fire)
bin_coin1=(vstick_coin)
bin_coin2=()
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
}
}
[game="Zero Zone"]
{
[config="Default"]
{
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_p1start=(retro_start1)
bin_p1up=(retro_up_p1)
bin_p1down=(retro_down_p1)
bin_p1left=(retro_left_p1)
bin_p1right=(retro_right_p1)
bin_p1button=(retro_fire_p1)
bin_p2start=(retro_start2)
bin_p2up=(retro_up_p2)
bin_p2down=(retro_down_p2)
bin_p2left=(retro_left_p2)
bin_p2right=(retro_right_p2)
bin_p2button=(retro_fire_p2)
}
[config="V-Stick"]
{
bin_coin1=(vstick_coin)
bin_coin2=()
bin_p1start=(vstick_start1)
bin_p1up=(vstick_left_moveup)
bin_p1down=(vstick_left_movedown)
bin_p1left=(vstick_left_moveleft)
bin_p1right=(vstick_left_moveright)
bin_p1button=(vstick_left_fire)
bin_p2start=(vstick_start2)
bin_p2up=(vstick_right_moveup)
bin_p2down=(vstick_right_movedown)
bin_p2left=(vstick_right_moveleft)
bin_p2right=(vstick_right_moveright)
bin_p2button=(vstick_right_fire)
}
}
[game="Super Space Invaders"]
{
[config="Default"]
{
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_p1start=(retro_start1)
bin_p1up=(retro_up_p1)
bin_p1down=(retro_down_p1)
bin_p1left=(retro_left_p1)
bin_p1right=(retro_right_p1)
bin_p1fire=(retro_fire_p1)
bin_p1special=(retro_action_p1)
bin_p2start=(retro_start2)
bin_p2up=(retro_up_p2)
bin_p2down=(retro_down_p2)
bin_p2left=(retro_left_p2)
bin_p2right=(retro_right_p2)
bin_p2fire=(retro_fire_p2)
bin_p2special=(retro_action_p2)
}
[config="V-Stick"]
{
bin_coin1=(vstick_coin)
bin_coin2=()
bin_p1start=(vstick_start1)
bin_p1up=(vstick_left_moveup)
bin_p1down=(vstick_left_movedown)
bin_p1left=(vstick_left_moveleft)
bin_p1right=(vstick_left_moveright)
bin_p1fire=(vstick_left_fire)
bin_p1special=(vstick_right_action)
bin_p2start=(vstick_start2)
bin_p2up=(vstick_right_moveup)
bin_p2down=(vstick_right_movedown)
bin_p2left=(vstick_right_moveleft)
bin_p2right=(vstick_right_moveright)
bin_p2fire=(vstick_right_fire)
bin_p2special=(vstick_right_action)
}
}
[game="Pioneer Balloon"]
{
[config="Default"]
{
bin_left1=(retro_left_p1)
bin_right1=(retro_right_p1)
bin_up1=(retro_up_p1)
bin_down1=(retro_down_p1)
bin_fire1=(retro_fire_p1)
bin_left2=(retro_left_p2)
bin_right2=(retro_right_p2)
bin_up2=(retro_up_p2)
bin_down2=(retro_right_p2)
bin_fire2=(retro_fire_p2)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_coin1=(retro_coin)
}
[config="V-Stick"]
{
bin_left1=(vstick_left_moveleft)
bin_right1=(vstick_left_moveright)
bin_up1=(vstick_left_moveup)
bin_down1=(vstick_left_movedown)
bin_left2=(vstick_right_moveleft)
bin_right2=(vstick_right_moveright)
bin_up2=(vstick_right_moveup)
bin_down2=(vstick_right_movedown)
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_coin1=(vstick_coin)
}
}
[game="The End"]
{
[config="Default"]
{
bin_left1=(retro_left_p1)
bin_right1=(retro_right_p1)
bin_up1=(retro_up_p1)
bin_down1=(retro_down_p1)
bin_fire1=(retro_fire_p1)
bin_left2=(retro_left_p2)
bin_right2=(retro_right_p2)
bin_up2=(retro_up_p2)
bin_down2=(retro_down_p2)
bin_fire2=(retro_fire_p2)
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
}
[config="V-Stick"]
{
bin_left1=(vstick_left_moveleft)
bin_right1=(vstick_left_moveright)
bin_up1=(vstick_left_moveup)
bin_down1=(vstick_left_movedown)
bin_fire1=(vstick_left_fire)
bin_left2=(vstick_right_moveleft)
bin_right2=(vstick_right_moveright)
bin_up2=(vstick_right_moveup)
bin_down2=(vstick_right_movedown)
bin_fire2=(vstick_right_fire)
bin_coin1=(vstick_coin)
bin_coin2=()
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
}
}
[game="Amidar (Scramble HW)"]
{
[config="Default"]
{
bin_left1=(retro_left_p1)
bin_right1=(retro_right_p1)
bin_up1=(retro_up_p1)
bin_down1=(retro_down_p1)
bin_fire1=(retro_fire_p1)
bin_bomb1=(retro_action_p1)
bin_left2=(retro_left_p2)
bin_right2=(retro_right_p2)
bin_up2=(retro_up_p2)
bin_down2=(retro_down_p2)
bin_fire2=(retro_fire_p2)
bin_bomb2=(retro_action_p2)
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
}
[config="V-Stick"]
{
bin_left1=(vstick_left_moveleft)
bin_right1=(vstick_left_moveright)
bin_up1=(vstick_left_moveup)
bin_down1=(vstick_left_movedown)
bin_fire1=(vstick_left_fire)
bin_bomb1=(vstick_left_action)
bin_left2=(vstick_right_moveleft)
bin_right2=(vstick_right_moveright)
bin_up2=(vstick_right_moveup)
bin_down2=(vstick_right_movedown)
bin_fire2=(vstick_right_fire)
bin_bomb2=(vstick_right_action)
bin_coin1=(vstick_coin)
bin_coin2=()
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
}
}
[game="Boot Hill"]
{
[config="Default"]
{
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_p1up=(retro_up_p1)
bin_p1down=(retro_down_p1)
bin_p1left=(retro_left_p1)
bin_p1right=(retro_right_p1)
bin_p1fire=(retro_fire_p1)
bin_p1aimup=(bin_key_a)
bin_p1aimdown=(bin_key_z)
bin_p2up=(retro_up_p2)
bin_p2down=(retro_down_p2)
bin_p2left=(retro_left_p2)
bin_p2right=(retro_right_p2)
bin_p2fire=(retro_fire_p2)
bin_p2aimup=(bin_key_pageup)
bin_p2aimdown=(bin_key_pagedown)
}
[config="V-Stick"]
{
bin_coin1=(vstick_coin)
bin_coin2=()
bin_start1=(vstick_start1)
bin_p1up=(vstick_left_moveup)
bin_p1down=(vstick_left_movedown)
bin_p1left=(vstick_left_moveleft)
bin_p1right=(vstick_left_moveright)
bin_p1fire=(vstick_left_fire)
bin_start2=(vstick_start2)
bin_p2up=(vstick_right_moveup)
bin_p2down=(vstick_right_movedown)
bin_p2left=(vstick_right_moveleft)
bin_p2right=(vstick_right_moveright)
bin_p2fire=(vstick_right_fire)
}
}
[game="Arch Rivals"]
{
/*
** Player 1 is LEFT player
** Player 2 is RIGHT player
** The "shoot" key is also the "jump" key
** The "pass" key is also the "punch" key
**
** The player joysticks are funky "65" input sticks.
** I haven't figured out the mapping yet.
**
*/
[config="Default"]
{
bin_start1=(bin_key_1)
bin_start2=(bin_key_2)
bin_coin1=(bin_key_3)
bin_coin2=(bin_key_4)
bin_credbut=(bin_key_5)
bin_selftest=(bin_key_f8)
bin_p1shoot=(retro_fire_p1)
bin_p1pass=(retro_action_p1)
bin_p2shoot=(retro_fire_p2)
bin_p2pass=(retro_action_p2)
bin_p1up=(retro_up_p1)
bin_p1down=(retro_down_p1)
bin_p1left=(retro_left_p1)
bin_p1right=(retro_right_p1)
bin_p2up=(retro_up_p2)
bin_p2down=(retro_down_p2)
bin_p2left=(retro_left_p2)
bin_p2right=(retro_right_p2)
bin_tilt=(bin_key_0)
}
[config="Mike's Config"]
{
bin_start1=(bin_key_1)
bin_start2=(bin_key_2)
bin_coin1=(bin_key_3)
bin_coin2=(bin_key_4)
bin_credbut=(bin_key_5)
bin_selftest=(bin_key_f8)
bin_p1shoot=(bin_key_leftctrl, bin_key_v)
bin_p1pass=(bin_key_leftalt, bin_key_b)
bin_p2shoot=(bin_key_rightalt)
bin_p2pass=(bin_key_rightctrl)
bin_p1up=(bin_key_w)
bin_p1down=(bin_key_s)
bin_p1left=(bin_key_a)
bin_p1right=(bin_key_d)
bin_p2up=(bin_key_pad8)
bin_p2down=(bin_key_pad2)
bin_p2left=(bin_key_pad4)
bin_p2right=(bin_key_pad6)
bin_tilt=(bin_key_0)
}
}
[game="Burgertime"]
{
[config="Default"]
{
bin_right=(retro_right)
bin_left=(retro_left)
bin_up=(retro_up)
bin_down=(retro_down)
bin_button=(retro_fire)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_tilt=(retro_diagstep)
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
}
[config="V-Stick"]
{
bin_right=(vstick_left_moveright)
bin_left=(vstick_left_moveleft)
bin_up=(vstick_left_moveup)
bin_down=(vstick_left_movedown)
bin_button=(vstick_left_fire)
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_tilt=(retro_diagstep)
bin_coin1=(vstick_coin)
bin_coin2=()
}
}
[game="Snow Brothers"]
{
[config="Default"]
{
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
bin_tilt=(retro_diagstep)
bin_p1start=(retro_start1)
bin_p1up=(retro_up_p1)
bin_p1down=(retro_down_p1)
bin_p1left=(retro_left_p1)
bin_p1right=(retro_right_p1)
bin_p1fire=(retro_action_p1)
bin_p1jump=(retro_fire_p1)
bin_p2start=(retro_start2)
bin_p2up=(retro_up_p2)
bin_p2down=(retro_down_p2)
bin_p2left=(retro_left_p2)
bin_p2right=(retro_right_p2)
bin_p2fire=(retro_action_p2)
bin_p2jump=(retro_fire_p2)
}
[config="V-Stick"]
{
bin_coin1=(vstick_coin)
bin_coin2=()
bin_tilt=(retro_diagstep)
bin_p1start=(vstick_start1)
bin_p1up=(vstick_left_moveup)
bin_p1down=(vstick_left_movedown)
bin_p1left=(vstick_left_moveleft)
bin_p1right=(vstick_left_moveright)
bin_p1fire=(vstick_left_action)
bin_p1jump=(vstick_left_fire)
bin_p2start=(vstick_start2)
bin_p2up=(vstick_right_moveup)
bin_p2down=(vstick_right_movedown)
bin_p2left=(vstick_right_moveleft)
bin_p2right=(vstick_right_moveright)
bin_p2fire=(vstick_right_action)
bin_p2jump=(vstick_right_fire)
}
}
[game="Dig Dug"]
{
[config="Default"]
{
bin_right=(retro_right)
bin_left=(retro_left)
bin_up=(retro_up)
bin_down=(retro_down)
bin_fire=(retro_fire)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_coin1=(retro_coin1)
}
[config="V-Stick"]
{
bin_right=(vstick_left_moveright)
bin_left=(vstick_left_moveleft)
bin_up=(vstick_left_moveup)
bin_down=(vstick_left_movedown)
bin_fire=(vstick_left_action)
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_coin1=(vstick_coin)
}
}
[game="Galaga"]
{
[config="Default"]
{
bin_right=(retro_right)
bin_left=(retro_left)
bin_fire=(retro_fire)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_coin1=(retro_coin1)
}
[config="V-Stick"]
{
bin_right=()
bin_left=()
bin_fire=()
bin_start1=()
bin_start2=()
bin_coin1=()
}
}
[game="Power Drive"]
{
[config="Default"]
{
bin_coin1=(bin_key_1)
bin_coin2=(bin_key_2)
bin_coin3=(bin_key_3)
bin_tilt=(bin_key_f8)
bin_opcred=(bin_key_4)
bin_service=(bin_key_f7)
bin_p1wheelie= (bin_key_leftalt)
bin_p1gear=(bin_key_leftctrl)
bin_p1ltwheel=(bin_key_z)
bin_p1rtwheel=(bin_key_x)
bin_p2wheelie=(bin_key_rightctrl)
bin_p2gear=(bin_key_rightalt)
bin_p2ltwheel=(bin_key_leftarrow)
bin_p2rtwheel=(bin_key_rightarrow)
bin_p3wheelie=(bin_key_pad0)
bin_p3gear=(bin_key_padenter)
bin_p3ltwheel=(bin_key_pad4)
bin_p3rtwheel=(bin_key_pad6)
}
}
[game="Bosconian"]
{
[config="Default"]
{
bin_right=(retro_right)
bin_left=(retro_left)
bin_up=(retro_up)
bin_down=(retro_down)
bin_fire=(retro_fire)
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_coin1=(retro_coin1)
bin_coin2=(retro_coin2)
}
[config="V-Stick"]
{
bin_right=(vstick_left_moveright)
bin_left=(vstick_left_moveleft)
bin_up=(vstick_left_moveup)
bin_down=(vstick_left_movedown)
bin_fire=(vstick_left_action)
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_coin1=(vstick_coin)
bin_coin2=(vstick_coin)
}
}
[game="Max RPM"]
{
[config="Default"]
{
bin_coin1 = (retro_coin1)
bin_coin2 = (retro_coin2)
bin_p2start = (retro_start2)
bin_p1start = (retro_start1)
bin_tilt = (retro_diagstep)
bin_opcred = (bin_key_4)
bin_service = (retro_selftest)
/*
** there should probably be a better implementation of
** the throttle and steering. it's currently "Binary", like
** spy hunter, that's not right -- since the original had
** an analog control.
*/
bin_p1throttle = (bin_key_uparrow)
bin_p1left = (bin_key_leftarrow)
bin_p1right = (bin_key_rightarrow)
bin_p2throttle = (bin_key_pad8)
bin_p2left = (bin_key_pad4)
bin_p2right = (bin_key_pad6)
/*
** the gear shift is emulated in one of two ways:
** one key for each gear (1 ... 4) or,
** one key for "shift up" and one for "shift down"
** the default is shift up/down.
*/
bin_p2gear1 = ()
bin_p2gear2 = ()
bin_p2gear3 = ()
bin_p2gear4 = ()
bin_p2gearup = (bin_key_padenter)
bin_p2geardn = (bin_key_pad0)
bin_p1gear1 = ()
bin_p1gear2 = ()
bin_p1gear3 = ()
bin_p1gear4 = ()
bin_p1gearup = (bin_key_leftalt)
bin_p1geardn = (bin_key_leftctrl)
}
}
[game="Missile Command"]
{
[config="Default"]
{
bin_start1=(retro_start1)
bin_start2=(retro_start2)
bin_coin=(retro_coin1)
bin_leftfire=(retro_fire)
bin_midfire=(bin_key_spacebar, bin_mouse_middlebutton)
bin_rightfire=(retro_action)
bin_left=(retro_left)
bin_right=(retro_right)
bin_up=(retro_up)
bin_down=(retro_down)
bal_trackx=(bal_mouse_ballisticsx)
bal_tracky=(bal_mouse_ballisticsy)
}
[config="V-Stick"]
{
bin_start1=(vstick_start1)
bin_start2=(vstick_start2)
bin_coin=(vstick_coin)
bin_leftfire=(vstick_left_action)
bin_midfire=(vstick_right_action)
bin_rightfire=(vstick_right_moveright)
bin_left=(vstick_left_moveleft)
bin_right=(vstick_left_moveright)
bin_up=(vstick_left_moveup)
bin_down=(vstick_left_movedown)
}
}
/* End Of Line */